It’s been a little while since our local group started hammering the X-Wing Miniatures game heavily and, during that time, many battles have been fought and lost… and several of us have struggled to buy the ships we want to field as the game appears to have gone crazy across the world, doing huge business, and keeping the more popular ships sold out on a regular basis, whether at our FLGS, or further afield in Australia or, indeed, the world.
My thoughts, at this time, largely hinge on the core game that comes with the starter pack (as that’s been my main purchase so far), in which two TIEs take on one X-Wing. This is a GREAT way to learn the game but, on repeated playings, ultimately becomes unsatisfying. You see, without shields, the TIEs can go down pretty easily — even during the space of one turn if the attacker rolls well — and once it becomes 1:1 between an X-Wing and a TIE, it’s a Rebel victory 99.9% of the time. That is, after all, why it’s 2:1 in the first place!
Playing Imperial all the time, this has been one of the bug bears of the 2:1 starter game, for me. Sure, it’s possible for the two TIEs to shoot down the X-Wing — and I’ve done it — but it’s pretty rare in my experience and conversations with others. Generally a 2:1 game will see one of the TIEs getting taken out; often before the X-Wing has even lost all of its shields, let alone started to take damage. When this happens, it’s goodnight Imperials (and especially if the X-Wing is playing R2-D2 and actively repairing their shields as they go!)
I’m looking forward to bigger games; starting with a 4:2 ratio of TIEs and X-Wings. Yes, there’s twice as many X-Wings to down, but if only one or two TIEs are being targeted on any given turn (whilst hopefully most are firing on the X-Wings), they are going to stay in the game longer and, even if one or two do go down after a few turns, hopefully by the time they do, there has been enough damage done to the X-Wings that the game still feels like anyone can win it — unlike the 2:1 game where, as I keep saying, when one of the TIEs goes down, it’s basically game over… unless they have hammered the X-Wing enough already to give the remaining TIE a chance at a lucky win. But again, that’s rare.
How are you folks finding X-Wing Miniatures? And when did the 2:1 game stop being a learning experience and just become painful for you, like it has for me?