I would like to add to the ideas about large ships that everyone seems to be grumbling about. Either its price or tournament/play appropriateness that seems to be what people are gripeing about the most for the upcoming wave 3 expansion and I'm not sure I see the value in torpedoeing a product we have little to no information about.
As for the idea of using larger ships, I have made two corvette sized ships, one for each side, and have used them for big Saturday games when I have 6 people and their ships added to my fleet of ships. I enjoyed the tension and difficulty in trying to mount an assault on a corvette class ship with only fighters. I can't wait to see how that works out with Boba and Han leading a group attack on a corvette with escorts. Larger ships just add greater dramatic effect and tactical scenarios that this game already has in spades.
What I can't see is having larger ships being created as a 3D miniature, as then the cost isn't so much a factor when playability is impacted as your fighters try to engage the larger ship. Do you overlap and lose your shot? You would with a miniature, but not with a realy large token. I like the idea of passing over or under the corvettes I made and use that strategy to evade persuers, putting a big ship between me and my quarry. I can't see that happening with a miniature. But if they were made on printed cardboard, they would be cheap to print and costs would be much lower and you could move over them like asteroid tokens. Add in incentive cards like Hothie suggested and you get something that is priced well and will be sought after by all of us. I've also looked at having one of my 3D printing friends make turrets that I could mount to the ship and allow for the turrets to turn in 45 degree increments as it tracks fighters. Don't have any turrets made yet but like the idea.
What I would like to see in a "Large ship" box expansion is this:
- Large, printed cardboard ship of a corvette or two (one for each side). Maybe some 3D turrets.
- New upgrade cards
- New weapons
- More oddly shaped asteroids or debris tokens
- Admiral/captain pilot cards
- Mission scenarios and new rules for a large token ship.
I like this game and enjoy it immensely so I'm not worried or stressed over what will be in wave 3. I'll buy it and adapt it in or I won't.
I'll always have that choice.