News on Wave 3

By DarkmanSW, in X-Wing

I would like to add to the ideas about large ships that everyone seems to be grumbling about. Either its price or tournament/play appropriateness that seems to be what people are gripeing about the most for the upcoming wave 3 expansion and I'm not sure I see the value in torpedoeing a product we have little to no information about.

As for the idea of using larger ships, I have made two corvette sized ships, one for each side, and have used them for big Saturday games when I have 6 people and their ships added to my fleet of ships. I enjoyed the tension and difficulty in trying to mount an assault on a corvette class ship with only fighters. I can't wait to see how that works out with Boba and Han leading a group attack on a corvette with escorts. Larger ships just add greater dramatic effect and tactical scenarios that this game already has in spades.

What I can't see is having larger ships being created as a 3D miniature, as then the cost isn't so much a factor when playability is impacted as your fighters try to engage the larger ship. Do you overlap and lose your shot? You would with a miniature, but not with a realy large token. I like the idea of passing over or under the corvettes I made and use that strategy to evade persuers, putting a big ship between me and my quarry. I can't see that happening with a miniature. But if they were made on printed cardboard, they would be cheap to print and costs would be much lower and you could move over them like asteroid tokens. Add in incentive cards like Hothie suggested and you get something that is priced well and will be sought after by all of us. I've also looked at having one of my 3D printing friends make turrets that I could mount to the ship and allow for the turrets to turn in 45 degree increments as it tracks fighters. Don't have any turrets made yet but like the idea.

What I would like to see in a "Large ship" box expansion is this:

- Large, printed cardboard ship of a corvette or two (one for each side). Maybe some 3D turrets.

- New upgrade cards

- New weapons

- More oddly shaped asteroids or debris tokens

- Admiral/captain pilot cards

- Mission scenarios and new rules for a large token ship.

I like this game and enjoy it immensely so I'm not worried or stressed over what will be in wave 3. I'll buy it and adapt it in or I won't.

I'll always have that choice.

Sorry, I don't see any convincing arguments against larger ships (I'm talking </= corvettes). Larger kits are unlikely to be a requirement for tournaments, so I think the "if you don't like it don't buy it” argument holds for me. As a big fan of the X wing/ Tie fighter PC games, I will be disappointed if we don't see some models of larger ships up to at least corvette class. Additionally, I would also be happy to buy Turrets and ship surface boards to represent attack runs on the larger ships. “Rouge squadronesque” land base scenarios are also something I wouldn’t turn my nose up at if it happened down the track. I am a big fan of objective based games and diversity is usually a good thing. I would have happily paid the relatively high prices for the old 90’s blockade runner models on eBay if only they were the correct size. In the end it is up to FF to decide if the numbers for the larger ships are worth the risk. If you won’t buy them, that is fine. I can live with that, but I will buy them if they are made available. Unfortunately, I think that the Nebulon B is probably getting a bit too big, but I could be convinced otherwise.

That said, the next release should include the B-wing and the TIE bomber. A Lambda class shuttle would be good too. These would be higher on my priority list than the larger ships. So… capital ships for wave four or higher seem more likely. Other ships I would like to see make an appearance are the: TIE defender, Z-95, Hound’s tooth, IG 2000, Moldy Crow, Outrider, Imperial Landing craft, blockade runner (Rebel/Imperial), Virago, Rebel transport, Otana, TIE Phantom. There are probably a few other GCW era ships that I have forgotten. I wouldn’t mind prequel ships eventually too. What I would NOT like to see: Anything Yuuzhan Vong related - I’d rather have Jar Jar make an appearance (and that’s saying something)! :)

No one's saying that anyone would "have" to buy larger ships. And that's part of the point. Casual players will shy away from the big ticket ships and FFG will lose money, or at least not make as much as they would have on the smaller ships. They probably only took a gamble on the Falcon and Slave one because they are two of the most iconic ships in the franchise, in the Falcon's case it's probably one of the top five in all of sci-fi, and so people would want them even if they weren't that into the game.

I think a lot of people are resorting to personal attacks on both sides here. In the end, without having access to things like production costs and market trends there's no way to guess if big ships are viable. All any of us have are anecdotes from our local groups and online buddies. FFG exists to make money so no matter how awesome something would be if they can't design, manufacture, and sell it without at least breaking even they won't.

Sergovan said:

What I would like to see in a "Large ship" box expansion is this:

- Large, printed cardboard ship of a corvette or two (one for each side). Maybe some 3D turrets.

- New upgrade cards

- New weapons

- More oddly shaped asteroids or debris tokens

- Admiral/captain pilot cards

- Mission scenarios and new rules for a large token ship.

Now, that is a much more realistic scenario than the super expansive, plastic collector's item. I would definitely consider buying the above expansion if FFG sold it for a reasonable price.

Not much has been said on this thread in a bit. Hopefully there will be at lest some news on May 4th if not the ships that will be released for wave 3. On the note of larger ships than the YT and FS, I would definitely buy and I'm only a casual X-wing player, probably will never play in a tourney and I have multiples of ever ship. The fact is I love Star Wars and it is probably one of if not the most popular brand name in the world. FFG would make money off of these reletively cheap models pre-painted and with "display stands" regardless of the people who actually play, Larger ships will sell as easily as the other ships that have been released.

There's a bunch of other things that have been argued about the larger ships but anyway you look at it there is only one way to find out: Wait and see…

Five bucks says the pro-larger ship crowd doesn't see what they were anticipating. I don't see FFG *ever* publishing something for their LCGs or Minis lines that isn't balanced around and at least nominally usable in tournament play. ("Without His Beard" notwithstanding.)

Specifically, my prediction: Nothing will be revealed that isn't playable at 3x3 at 100 points.

My hope: No Lambda Shuttle. It's very pretty, but it's a transport. It's not designed for combat. Plus storing the thing would be a nightmare, even if they do make the wings pivot.

Grimwalker said:

Five bucks says the pro-larger ship crowd doesn't see what they were anticipating. I don't see FFG *ever* publishing something for their LCGs or Minis lines that isn't balanced around and at least nominally usable in tournament play. ("Without His Beard" notwithstanding.)

Specifically, my prediction: Nothing will be revealed that isn't playable at 3x3 at 100 points.

My hope: No Lambda Shuttle. It's very pretty, but it's a transport. It's not designed for combat. Plus storing the thing would be a nightmare, even if they do make the wings pivot.

I think the Lambda will one day see action. Would it be the most powerful ship? No, but that does not mean it would be the weakest either.

http://starwars.wikia.com/wiki/Lambda-class_T-4a_shuttle

I'm pro big ship, but I anticipate 3 small ships along with something in-between the size of the Firespray/YT-1300 for this wave. However The Rogue Shadow would be a nice addition for the Empire (dreaming). I believe most tournament players would play with it as long as you could keep the point cost under 50.

What about Snowspeeders?

Since the guy in Empire says they're having trouble converting the speeders to the cold, I'm guessing maybe they weren't designed as SNOW speeders?

Can they go into space?

It's pretty cold in space.

Not to be glib. I would dig having speeders in my game but they're atmospheric vehicles.

Klaus Kewerkly said:

Not to be glib. I would dig having speeders in my game but they're atmospheric vehicles.

Still one could still dream of this and the hyperdrive capable Ewok Glider for waive 10 :)

Klaus Kewerkly said:

Not to be glib. I would dig having speeders in my game but they're atmospheric vehicles.

Yeah, I looked them up online and learned that according to the backstory they're intended to just be atmospheric.

esmolinski said:

Klaus Kewerkly said:

Not to be glib. I would dig having speeders in my game but they're atmospheric vehicles.

Still one could still dream of this and the hyperdrive capable Ewok Glider for waive 10 :)

Future forum post: "The Ewok Glider's Boulder Drop is totally overpowered, all anybody does is spam Ewoks anymore!"

Grimwalker said:

Five bucks says the pro-larger ship crowd doesn't see what they were anticipating. I don't see FFG *ever* publishing something for their LCGs or Minis lines that isn't balanced around and at least nominally usable in tournament play. ("Without His Beard" notwithstanding.)

Specifically, my prediction: Nothing will be revealed that isn't playable at 3x3 at 100 points.

My hope: No Lambda Shuttle. It's very pretty, but it's a transport. It's not designed for combat. Plus storing the thing would be a nightmare, even if they do make the wings pivot.

I'm not a huge fan of the lambda shuttle, but it's not just a transport. It is designed for combat. It has an impressive array of weapons.

"The Lambda was reasonably well-armed, with three double blaster cannons (one rear-mounted) and two double laser cannons.The military version built by Cygnus Spaceworks was armed with ten laser cannons. It was also protected by a powerful deflector shield, which was powered by a pair of generators. A Lambda was covered by a heavily reinforced hull capable of deflecting laser fire. The shuttle class was so well armed that it was able to travel across the galaxy without an escort, thus making it suitable for covert operations."

Thats more straight up attack power than any other ship we have so far (no missles or secondary weapons however), and it sounds like it would be decent on defense.

Tie bomber and b-wing are pretty much sure thing, my money's on z-95 and tie defender. Nothing too outlandish, and out of ships that arent in the movies, these two have some of the most eu sources. Outrider, they could prob make a YT-2400, but not sure their lisence covers shadows of the empire specifically for dash rendar etc (maybe maybe not).

I feel like there would be a wave without more big ships for a bit. Also, and perhaps the biggest factor, is that the z-95 and tie defender fit very easily into the game's roles. There would essentially be 5 roles for the smaller ships for both factions. Z-95/TIE fighter, Y-wing/TIE bomber, A-wing/TIE Interceptor X-wing/TIE ad, B-wing/TIE defender, then the bigger ships.