All this is very understandable for ranged attacks. But how would it play out if all the NPC minions have melee/brawl attacks? I get that when ranged combat happens, thematically all minions are just shooting at the PC's and one ends up getting hit on a success. Would this work out the same for close combat? Minions are just positioned where they are placed by the GM (attacking either multiple PC's or all focusing on one) and when the collective attack is rolled, one of the PC's gets hit on a success, either pre-chosen or rolled for by the GM?
I might have just answered my own question, but wanted to clarify. And didn't think it would hurt to include the up-close and personal side of combat when discussing minions.
Cheers and thanks for any feedback!