I'm playing an ork freebooter in an upcoming campaign. He specializes in hand-to-hand combat, using firearms mostly to suppress foes. To qualify for the Mekboy alternate rank, he'll need to learn at least two Exotic Weapon Proficiencies. I'd like one of them to be in the burna, since his 15% Ballistic Skill won't harm his ability to set enemies on fire; but what should the other one be in? At Rank 2 he has access to big shoota, burna, and rokkit launcha; but if I take the Manhunter alternate rank at rank 1, he could get exotic weapon proficiency in pretty much anything. What's optimal for him here?
Thanks!