ccgtrader99 said:
Maybe its just me, but 99 percent of the community seems more interested in Joust reports, decklists and even FFG has Joust finals on the web, so do a slew of other sites and metas. Melee is lacking in that regard. We can agree on that right?
Lets assume that both formats are equal skill in deckbuilding and playing. So why does it seem that the competitive community as a whole (even hardcore Melee folks) seem to prefer following the evolution of Joust? Is it maybe possible that its tougher to succeed in Joust with consistency? Is it more fun to watch? Is is a representation that the competitive community prefers Joust?
Popularity breeds popularity, ask Apple / MTG / WoW. However, directly equating popularity with merit… that's a whole different thing.
~Think of it this way, right now you're the Joust-equivalent of an MTG player attacking AGoT and saying that AGoT is a worse game than MTG, since there's a huge lot more interest in MTG and much better written content. "All those plots suck, random mana locations filling 33% of your deck and games too often getting decided by random resource chokes is much better! Just look at the number of players who play on MTG Online!"
Oh, and the Melee was also broadcasted by FFG, same as Joust, but I think the last few minutes caused it to be not put up permanently.
But yeah, you do have a point with Melee not being as popular as Joust.
~And I'm completely sure that it getting repeatedly attacked by Joust-players (from various angles) could have no correlation on this whatsoever. It's not like smear-campaigns ever reduce popularity, eh?
EDIT: Wouldn't "less randomness in Joust" make it
easier
to succeed
consistently
in Joust (if you're a good player), on pure theory?
Fun to watch is probably true, since Melee games tend to be a bit too long for casual viewing.