So I can't help but feel odd about Wedge slamming into asteroids with the same frequency as say a gold squadron pilot. I mean serriously, Wedge shouldnt need to steer around asteroids, he should dance with them!
So, i thought of a solution. I have dice laying around, why not find a way to use a d20. So here is the formula I decided on. It gives Wedge a 1/4 chance of hitting each asteroid he flies over, and it gives the worst pilots a 1/4 chance of dodging them.
to dodge you must roll:
Pilot Skill + Printed Agility + 3
What does everyone think? Is this a reasonable House Rule?