The R2 Astromech says to treat all 1 & 2 value maneuvers as green maneuvers. The Daredevil elite pilot talent card allows as an action a ship to move a value 1, 90 degree turn as a quote "red maneuver". While is seems obvious that this should always be a stressing action, a friend of mine brings up a valid point. "Since the daredevil card uses the word 'maneuver' to decribe the action, then a generic R2 astromech, which makes all value 1 & 2 maneuvers green, would apply to daredevil."
I'm inclined to agree here. If Daredevil just used the 1arrow symbol, it's not an issue, but the use of the word 'maneuver' opens up this possibility. We the FFG forum community know/agree from previous discussions and threads that critical damage cards (damaged engine) override R2(I think), but which upgrade takes precedence, R2 astromech or Daredevil? If wedge has both R2 & Daredevil (and an engine upgrade
) does using daredevil put a stress token on him or not?