Slightly confused about the wording for both chem hunter (tome of blood) and the addiction rules. Mainly
1. Can the fatigue from addiction be removed normally by rest, or only by another dose of a drug?
2. Can the chem hunter acquire and make multiple doses of his unique drug in one hour if he accepts multiple item penalty to his acquisition test as normal?
3. What happens if a chem hunter never takes a dose of his unique drug in game? He starts out with addiction, but so long as he never actually takes a dose it seems he will never actually suffer a level fo fatigue from it wearing off.
4. Was the permanant addiction line even intended to reference the use of the addiction rules, or was it a bit of fluff that was unfourtunately worded?
Because at this point the RAW seems to indicate that it takes him an hour to prepare a single dose of drugs which last between 2-20 minutes, taking multiple doses in a day may not work, and whenever he isn't under the effect he has a -10 to all tests, unless he says to hell with his character concept and never actually uses the drug in the first place.
In short I'm hoping I'm misreading something, or that tome of excess revamps drug/addiction rules, because the archetype's unique abilities are more downside than benefit.