I just noticed in Enemy Within, page 71, there is a rule for characters who are woken from sleep (e.g., a fight breaks out and wakes you):
- Add a challenge die to all checks (you're groggy) for a number of rounds = 5 minus WP (minumum one). Me likes (grim and perilious), especially as it's "all checks" not just actions, skill checks or some sub-category. Easier to get stressed and scared etc. when still bleary eyed and not sure what that dream was.
Has anyone noticed other generally-useful rules including such situational things in any products?
- I mulled where to put this, it's not a rules interpretation question but it is a 'rules' question. Since this is not the GM forum, please don't reveal any adventure suprises if you have a rule to offer.
Rob