Got ahold of an A-wing.

By SpectreSix, in X-Wing Battle Reports

My previous squad used to be:

-Luke Skywalker + R2-D2 + Proton Torpedoes + Marksmanship (39)
Unique
When defending, you may change 1 of your Focus results to an evade result

Upgrades:R2-D2 (4)

Proton Torpedoes (4)

Marksmanship (3)

-Rookie Pilot + R2 Astromech + Proton Torpedoes (26)

Upgrades:
R2 Astromech (1)
Proton Torpedoes (4)

blank.gif?v17 - Horton Salm + R2 Astromech + Proton Torpedoes + Ion Cannon Turret (35)
Unique
When attacking at Range 2-3, you may reroll any of your blank results.
Upgrades:
R2 Astromech (1)
Proton Torpedoes (4)
Ion Cannon Turret (5)

Now it's:

-Tycho Celchu + Push the Limit + Cluster Missiles (33)
Unique
You may perform actions even while you have a stress token

Upgrades:
Push the Limit (3)
Cluster Missiles (4)


-Dutch Vander + Ion Cannon Turret (28)
Unique
After acquiring a target lock, choose another friendly ship at Range 1-2. The ship may immediately acquire a target lock.

Upgrades:
Ion Cannon Turret (5)

-Luke Skywalker + R2-D2 + Proton Torpedoes + Marksmanship (39)
Unique
When defending, you may change 1 of your results to a result.


Upgrades:
R2-D2 (4)
Proton Torpedoes (4)
Marksmanship (3)

Results:

I went up against Boba Fett's Slave 1 equipped with Proximity Mines and a Heavy Laser Cannon, along with cluster missiles, along with 2 Black Squadron TIEs. I managed to maneuver Dutch around the Slave 1 to disable him a couple of times before Dutch was destroyed by the Proximity Mine… Luke and Tycho made quick work of the TIEs and focused the cluster missiles and proton torpedoes on Fett and Tycho and Luke were critically damaged (2 Hull left), with Fett at three.

That's when the Slave 1 mismaneuvered and was hammered by Tycho (Who was at range 1 and was allowed an extra attack dice bonus) and he got 2 hits and a crit, and the card was the one that counted as 2 hull damage!!! Next time I'll go 200 point squads.

Don't know what's up with the white boxes.

You do realise that you need to hit a medium ship twice in the same turn with an Ion Cannon to affect it. The rule for this is in the handout you get with Slave-1 and the Millenium Falcon.