new comer questions

By andrewaa, in 2. AGoT Rules Discussion

I am just coming to AGOT and I think it's interesting!

Here is some questions about killing characters.

1. When we have to kill multiple characters, like losing a military challege with power 2 or some plots like kill everyone, can I choose the order to kill them in order to trigger some death responses or there is a canonical order to do this?

Also the same question for that among players: when everyone has to kill some characters, who is the first?

2. can not be killed: does this mean I can select him as a killing target but can not kill him or I cannot select him as a target? If it's the second one, when I lose a military challage, do I have to choose other character to kill? And what happens when I use the plot like valar morghulis?

andrewaa said:

I am just coming to AGOT and I think it's interesting!

Here is some questions about killing characters.

1. When we have to kill multiple characters, like losing a military challege with power 2 or some plots like kill everyone, can I choose the order to kill them in order to trigger some death responses or there is a canonical order to do this?

Also the same question for that among players: when everyone has to kill some characters, who is the first?

2. can not be killed: does this mean I can select him as a killing target but can not kill him or I cannot select him as a target? If it's the second one, when I lose a military challage, do I have to choose other character to kill? And what happens when I use the plot like valar morghulis?

1. All die at the same time, technically. However, there is a short time where they are in "moribund" state. During this time you can trigger any responses/character abilities that apply to the situation, providing that those actions don't require you to remove the character from play a second time. (Obvious exceptions being save effects that return said character to hand or other out of play area).

1b. If all players have to kill x characters, where x does not equal all characters on the board, it's usually accepted that either the person triggering the effect that kills the characters or the first player (depends on situation) chooses the characters they control to die first, then everyone else chooses in turn. However, all characters chosen this way die and leave play at the same time.

2. Cannot be killed means you cannot choose that character for the target of any kill effect, so for things like military claim or an effect that makes you choose one of your characters to die, you have to choose a different character to kill. If you have one or more characters with "cannot be killed" on the board when valar morghulis is revealed, everyone but them will die that isn't saved during the plot resolution.

2b. Another benefit of the "cannot be killed" scenario is that, if you or your opponent reveals a plot or effect like Wildfire Assault that makes you choose 3 (or a different number) characters to not die, you can choose 3 other characters, and the ones that "cannot be killed" are "missed" by the plot and you get to keep more characters.

stormwolf27 said:

Obvious exceptions being save effects that return said character to hand or other out of play area

You mean replacement effects. Saves are triggered preventively, before the cards actually become moribund.

The gist is that "cannot be X" means 2 things:

  1. the card is not affected by effects that would X it (this is relevant for untargeted effects like Valar Morghulis or Westeros Bleeds)
  2. the card is not a valid target for an effect that would X it (this is relevant for targeted effects like military claim, deadly or A Lannister Pays His Debts)

stormwolf27 said:

1. All die at the same time, technically. However, there is a short time where they are in "moribund" state. During this time you can trigger any responses/character abilities that apply to the situation, providing that those actions don't require you to remove the character from play a second time. (Obvious exceptions being save effects that return said character to hand or other out of play area).
completely

stormwolf27 said:

1b. If all players have to kill x characters, where x does not equal all characters on the board, it's usually accepted that either the person triggering the effect that kills the characters or the first player (depends on situation) chooses the characters they control to die first, then everyone else chooses in turn. However, all characters chosen this way die and leave play at the same time.

Thank you all!

One more questions for the order:

If two players have 14 powers, and both of them have core Joffrey on board. (or those who can claim powers when someone is dead), when they are killed at the same time, who win the game? or is this a tie?

andrewaa said:

Thank you all!

One more questions for the order:

If two players have 14 powers, and both of them have core Joffrey on board. (or those who can claim powers when someone is dead), when they are killed at the same time, who win the game? or is this a tie?

The player who triggers the Response first wins the game. If they both die to a plot effect, like Valar Morghulis or Wildfire Assault, the First Player gets the first chance to trigger a Response, the the response opportunity goes clockwise around the table. That's because plot resolution is a framework action, and in framework action windows, responses start with the First Player.

If they both died during a Player Action, the player to the left of the triggering player would get the first response opportunity. Not sure if there's a way to accomplish this with the current card pool, though.

Ratatoskr said:

If they both died during a Player Action, the player to the left of the triggering player would get the first response opportunity. Not sure if there's a way to accomplish this with the current card pool, though.

Hatchlings' Feast with Threat from the North in play?

That's discard, not kill. But it's the same idea (and rules).

Thanks to all again!