Need Help with B3 Promo Guy Fire/Order

By Rockstar2, in UFS Deck Building

Hey Y'all,

Posted several decks before, but this is the first time i'm actually asking for help in building a deck. Guy is one of my fave characters from the SF series, ever since SF Alpha and the ridiculous Chain Combos! Guy was a rush Aggro character who could decimate opponents before they knew what hit them.

I'd like to re-create that same Aggro Rush style of play here...so Victory by T2 or T3 (latest), or death. Tora Tora Tora!!! gran_risa.gif

What i have so far:

1x 2.Guy 7hs 20vp +0m

Actions:

4x 2/5 KFT +1m

Assets:

3x 0/6 Owl Face +0L

Attacks:

4x 4/2 Cobra Blow 2h2 +1L (Action Side: 3 Diff)

Foundations:

4x 1/6 Makai High Noble +1h

4x 3/5 Experienced Combatant +2m

4x 2/5 Blood Runs True +1h

4x 2/5 Evil Plans +2m (Action Side: 3 Diff)

4x 1/5 Transference +1L

4x 4/4 A Year's Difference

4x 3/4 Bitter Rivals +2m

So yea...Evil Plans + Transference for damage pump, which is easy to set up thanks to Promo Guy's Form Ability. Cobra Blow acts as a solid attack, but it's the Action Side that makes me smile as it's B3's version of Deceptive Look. To be sure, there are Control elements in this deck with BRT and Experienced Combatant, but i really want to focus on going for the throat by T3 latest; T2 optimally. Of course, i expect to Mulligan aggressively to Draw into Kill on T1. A Year's Difference is obvious in this deck.

Some ideas i had: Drifter is funny to me, as that would allow me to play any attack that will share 2 resource symbols (and all my attacks certainly will) as a Reversal. Ran MegaloFest in B2, so i think Manifest Destiny might actually be a good carry over into B3, thoughts?

Any and all help is deeply appreciated, so thank you all in advance!

Okay...22 looks but no responses yet...that's cool...

How about we focus simply on the attack line-up? I'm trying to have all my attacks share 2 resource symbols, as this allows for better chaining as this is a dual symbol deck. Ideally, i'm looking for attacks that share Fire/Order, but Chaos/Fire isn't scary for me either.

To compliment Cobra Blow, i was considering Hiogi and Hozanto, although with Hozanto i'm loathe to add another set of 2-checks to the deck.

Thoughts?? Any and all are appreciated. gran_risa.gif

I know you are trying for turn 2 or 3, but possibly add tiger fury for those games against order that seem to last forever. I think you have enough speed/ cc hax to force it through.

bloodocean said:

I know you are trying for turn 2 or 3, but possibly add tiger fury for those games against order that seem to last forever. I think you have enough speed/ cc hax to force it through.

Tiger Fury is a solid attack, I agree, and i will keep that in mind. I'm trying to do two things with the attack line-up, however:

1) I'm trying to have all attacks that are main-decked share 2 resource symbols with the character. And...

2) I'm trying to keep the Difficulty down to less than 5. If i can focus on 12 - 16 attacks that are all 4 difficulty to play that would be ideal.

RockStar said:

bloodocean said:

I know you are trying for turn 2 or 3, but possibly add tiger fury for those games against order that seem to last forever. I think you have enough speed/ cc hax to force it through.

Tiger Fury is a solid attack, I agree, and i will keep that in mind. I'm trying to do two things with the attack line-up, however:

1) I'm trying to have all attacks that are main-decked share 2 resource symbols with the character. And...

2) I'm trying to keep the Difficulty down to less than 5. If i can focus on 12 - 16 attacks that are all 4 difficulty to play that would be ideal.

uhmm with these guide lines it seems i-spin is the best bet.

The current incarnation:

1x 2.Guy 7hs 20vp +0m

Actions:

4x 3-3/3 Thunderclap +3m (Split: 3m3 attack)

4x 2/5 KFT +1m

Assets:

3x 0/6 Owl Face +0L

Attacks:

4x 4/3 Hiogi 3L3 +3h

4x 5/2 I-Spin 3m4 +1m (Throw)

4x 4/2 Cobra Blow 2h2 +1L (Split: 3 Diff Action)

Foundations:

4x 2/6 Lord of the Makai +1m

4x 3/5 Experienced Combatant +2m

4x 2/5 BRT +1h

4x 2/5 Evil Plans +2m

4x 2/5 Drifter +2L

4x 1/5 Transference +1L

4x 4/4 A Year's Difference

3x 3/4 Bitter Rivals +2m

3x 2/4 Kabuki Artist

4x 1/4 Manifest Destiny +1L

Total Cards (so far): 61

Okay, so i'm looking to trim so fat of this deck. Also, there's a couple cards i'm considering and would love your opinion on:

1. Savage Fighter for damage pump

2. Kuzuryu Reppa instead of ??? as a main-boarded attack

Also, any other ideas about this deck to make it 'faster' are greatly appreciated!

well if youre really wanting savage fighter i could see running 3 and dropping 1 experienced combatant, 1 evil plans, and 1 transference...a bit of a sacrifice but if you can get those out and play some attacks theyre just as good as evil transference...and if you wanna kill fast u shouldnt need 4 experienced combatants imo

you could also drop said cards for the Kuzuryus if youre worried about having enough attacks/drawing...or maybe a manifest destiny...but everyone has their own style so....

i-spin, reppa, and weak slash?

Haven't had a chance to do playtest this deck against a live opponent, but Solitaire hands have consistently had this deck go for Kill on T3...which means it's not yet fast enough, imo.

I replaced Hiogi with Reppa, but so far - in Solitaire at least - haven't had a need to play Reppa...

RockStar said:

Haven't had a chance to do playtest this deck against a live opponent, but Solitaire hands have consistently had this deck go for Kill on T3...which means it's not yet fast enough, imo.

I replaced Hiogi with Reppa, but so far - in Solitaire at least - haven't had a need to play Reppa...

your asking for alot if you think that your going to be able to kill turn 2 consistantly i think turn 3 is still good as long as you have a few counter cards to combat your opponent when going for your kill

RockStar said:

The current incarnation:

1x 2.Guy 7hs 20vp +0m

Actions:

4x 3-3/3 Thunderclap +3m (Split: 3m3 attack)

4x 2/5 KFT +1m

Assets:

3x 0/6 Owl Face +0L

Attacks:

4x 4/3 Hiogi 3L3 +3h

4x 5/2 I-Spin 3m4 +1m (Throw)

4x 4/2 Cobra Blow 2h2 +1L (Split: 3 Diff Action)

Foundations:

4x 2/6 Lord of the Makai +1m

4x 3/5 Experienced Combatant +2m

4x 2/5 BRT +1h

4x 2/5 Evil Plans +2m

4x 2/5 Drifter +2L

4x 1/5 Transference +1L

4x 4/4 A Year's Difference

3x 3/4 Bitter Rivals +2m

3x 2/4 Kabuki Artist

4x 1/4 Manifest Destiny +1L

Total Cards (so far): 61

Okay, so i'm looking to trim so fat of this deck. Also, there's a couple cards i'm considering and would love your opinion on:

1. Savage Fighter for damage pump

2. Kuzuryu Reppa instead of ??? as a main-boarded attack

Also, any other ideas about this deck to make it 'faster' are greatly appreciated!

i don't know about thunderclap.

Yea, Thunderclap is in there because it's a +4 damage pump that can double as an attack in a pinch. If this deck turns out to be more Order than Fire, than it will be replaced, potentially with Feral Cunning.

Thoughts?

Feral Cunning can be fun. Lightning Swords are a thought also (action side). With everything you're wanting to do, you'll want to clear your card pool as much as possible. Price of Foolishness is good too imo. Gives a damage and speed bonus and has both symbols. What to take out for either of those idk, but I would definitely consider Lightning Sword.

A Year's Difference is GOLD with promo Guy. You draw into the hand you need to kill, hack your checks, replenish your opponent's hand to make use of your speed boost to it's fullest extent. It's also got bot Fire and Order.

Will take a closer look at Lightning Sword. I'm still trying to keep the attack line-up Fire-based, so as to synergize with Thunderclap and KFT (should either of these make the final cut), and the foundation-base a mixture of Fire/Order.

I think Bitter Rivals might become a 4-of, thanks to Hata's ruling about Ranged and Throw becoming Keyword Abilities, and not just decriptors.

Thanks again for your thoughts, y'all. I'm going to bring this deck to a tournament this weekend and see how it fares. Will report soon!

well i just meant use it for the action part and only if youre dropping the Thunderclaps for the Feral Cunning...and i would definitely go 4 deep on BR especially with the new rules

good luck at the tourney

Just to save you possible headaches in the near future, the new tourny rules are not in effect until set 12 is released in April.

bloodocean said:

Just to save you possible headaches in the near future, the new tourny rules are not in effect until set 12 is released in April.

Yea, i guessed as much...i think i'll keep BR 3-of til then...

Just thought I should give y'all the update...

Participated at a local event, and i finished 2nd overall, only losing to a very degenerate Chaos/Death Reanimating Victor build. Happy with the deck overall, however i did notice several things that i'd love some suggestions on:

== 4x Thunder Clap in this deck...did NOTHING! Didn't even play one of them, not as a block or anything...only taking up space as a 3-check. What should i replace this with.

== Kuzuryu Reppa...SO AMAZING!!! Combined with TransPlans Combo and Cobra Blow, this card was THE kill card of my deck, with nifty selective draw tech and anti-momentum tech.

== Kabuki Artist...didn't need these so much as i was able to continually draw and select my hand on my turns...

== BItter Rivals...not really necessary in this deck.

== Manifest Destiny...didn't run it in this deck. Some turns i wish i had it, other turns...meh.

So, overall I went 2 - 1 (4 - 2), losing only in the final round of Swiss.

I think this deck can still be fine tuned and i would love some help in getting that last 10% out of the deck...Again, i thank all of you in advance for your time and suggestions!

As the person running the degenerate victor deck, one thing maybe for at least the sideboard is Gaishiki. Its a 2-check but it blows up assets for free, and if you could recur it...then...well....i would die a lil on the inside.

Maybe replace Thunderclap with Gaishiki?

GGs. Nice to see you roll down with Bryn. btw did he see the new spoilers posted? Seems FFG is promoting that whole spam attacks thing :P

Hey Sal...Yea, Gashiki is going in the SB. This deck already rocks seven 2-checks, so i'm loathe to add 3 more. Tag Along, Kabuki Artist, and LotM are the only forms of recurssion in this deck, but that's probably more recurssion than the avg deck...

Good luck at the PotM, bro. Your deck is really fierce, and I always enjoy the challenge of playing against you!

Why arn't you using his attack Hozanto?

get rid of the order run strait fire thats my advice if u wanna turn 2

and if you are going to stick with what you got Go fire attacks and order/fire foundations instead cuz Cobra Blow (no offence)....kinda blows

Attacks u want (regardless splash):

3 or 0 Ira spinta, 3 or 4 Zesshu hoho, 3 Meloncholic mercurius, 3 or 0 Tiger Fury, 3 Spinning beat: if u can get them

Foundations(if u want to go strait fire):

3 Bitter rivals, 3 or 4 White magic, 3 TKD zephyr, 4 Savage fighter, 4 Commitment to excellence, 3 No memories , 3 Unknown Origins (tiger fury) OR 3 Empire's ruin (not tiger fury), 3 or 4 KOF 2006, 3 or 0 Fight or flight, 3 or 0 Blinding rage(mills u fast if ppl kno what they are doing with OWL face)

Assets: 2 Yang's Sneakers, 3 or 4 OWL face

guys speed pump is better if u have some card draw/hand destruction (*cough* Chaos/Order or chaos agro)

aquakenisis would be a good addition (card draw make Guy smile on the inside) , but due to your Height disadvantage u only get one card from Bigger they are.

I'm telling u chaos/order is the way to go with Kuzuyu reppa's and Neo deadly rave's

Card draw + NTYPE's and KoF 2006 + guys speed boost = no hand for them + kill card always gets through

i agree with megaman, cobra blow is not necassary.