So this topic has been brought up a lot at my LGS. OMIGOSH the IMPS are overpowered!
Agree or not, spam lists bring a lot of punch the fight, with lots of evasion and little concern for loss of ship.
Let me state a few things before I get into my actual suggestion, which I worked with Brant Seymoure on, a local player/friend.
I HATE reprints/card text changes. And I also don't like Banned lists or anything like that. I feel that to make it where I have to write all over my cards or something is pretty horrible and as such, I don't feel like it would help the game.
At the same time, the goal here is to create a minimally invasive rule change that would bring balance to the Force, while not making a HUGE sway either way.
All the rules for phase 1 were reviewed when considering this, and I don't feel wave 2 brings anything that will hurt the game by making this change.
When I look at Imperial Ships versus Rebel ships, there is one thing in abundance in Rebel lists, and fairly lacking in Imperial lists, particularly the swarm lists which everyone seems to dislike. Shields.
In the spirit of Star Wars, and general shield mechanics everywhere, shields are a fluid thing. Something that 'can' come back with a little work, power distribution changes ect. In my opinion (and Brant's), this is the best place to start.
But what about R2-D2! R2 gets a shield back every time you do the requirement, this is good, you paid for it, and you only get one. You deserve to get one shield back each time. Same for the other droid that repairs(name escapes me at the moment).
Now I also consider that this is a dice rolling game, there should be some chance, maybe it doesn't work, maybe it does.
So here is the suggestion: At the end of the game round, after all shots have been resolved, add a step: Shield Recharge.
For every ship with shields, who currently has less shield tokens than their printed Shields(or modified number via the Shield Upgrade) roll one Evade die. In the case of (Squiggly evade symbol which doesn't have a name) replace one shield token on your ship.
This rule, by changing the meta rule of the game, is a minimally invasive change, which will give a minor, but signifigant change to the game. By doing so, you will boost the effectiveness of all shielded ships, in particular the Tie Advanced, as well as the Y-Wing, ships often sorely hated because of a million other issues. Further, it is a much more beneficial change to the Rebels than it is to the Imperials.
I am open to discussion on this, but I would really like to forward this to the playtesters/publishers for consideration of change.
Disclaimer: I do not own a single Rebel ship, at all. My current ship ownership is: 7 Tie Fighters, 4 Tie Advanced, 4 Tie Interceptor, 2 Firespray-31s, 0- Rebel ships. This is being written from someone who DOES play swarm lists, a lot, with the assistance of Brant, mentioned above, who does happen to own/play Rebel lists.