Hello everyone,
Welcome to my first post on the FFG forums. I recently picked up Arkham Horror and all of its current expansions and am enjoying the game quite a bit. I've played 13 games with only the base set thus far as well as couple more with CotDP's Visiting Exhibit option. I've won about 7 of the 15 games (most by sealing), but I have yet to try the game with more than two players or even more than two investigators. I'm really looking forward to trying the game out with larger groups and diving into the expansions a little at a time. I have, however, been saving up a growing list of questions for which I can find no answer on the forums and which I'd like to have answered before they come up with a big group:
1) Can Kate Winthrop's Science! ability prevent a gate from appearing during the mythos phase? If so, am I correct in assuming that, in such an instance, no doom token is added to the doom track and no monster is put into play even if it would normally go directly to the Outskirts (i.e., no gate = no monster)?
2) Does Harvey Walters' Strong Mind ability negate the sanity loss associated with using an Elder Sign (or Michael McGlen's Strong Body ability negate the stamina loss)? I understand his ability does not reduce sanity costs (e.g., for spells), but the Elder Sign describes the sanity reduction linked to its usage as a loss. I suppose this question could be asked more generally as: How does one determine whether a given sanity/stamina reduction should be considered a "cost" or a "loss"? Should one rely solely on the actual wording of a given card, or are there other considerations to take into account?
3) When returning from LiTaS during the upkeep phase, if a player places his marker on a location that contains clue tokens, may he immediately take those tokens, or may clue tokens only be taken at the end of the movement phase and when they appear during the mythos phase?
4) There is one gate encounter in the base game I've run across a couple of times on which I need a little clarification. It calls for skill test to determine whether an investigator immediately returns to Arkham or becomes LiTaS. Regardless of the outcome of this test, the gate through which the investigator entered the Other World is closed. My questions are these: does the player take the closed gate as a trophy? If not, do the monsters with dimension symbols matching the one on the gate still return to the cup? Can the player seal the gate using clue tokens (or even a retroactive Elder Sign, for that matter)? Does the answer to these questions depend on whether the investigator returns to Arkham or becomes LiTaS?
5) There are a number of cards in the game that call for rolls using either an investigator's current sanity or current stamina. Am I correct in assuming that these do not qualify as skill checks and that, consequently, clue tokens may not be spent to provide additional dice for them?
6) Is the Outskirts considered "in play"? That is, can monsters in the Outskirts be affected by cards that affect monsters in play? My gut says yes, since monsters in the Outskirts are affected by closing gates.
7) In a similar vein, are monsters located on the "Terrible Experiment" rumor considered "in play"? I understand that they do not count against the monster limit or even as on the board, but can they be drawn through gates or affected by cards which affect monsters in play?
8) In CotDP, there are a number of mythos cards that instruct the first player to gather several particular monsters and place the gathered markers on a specific street/location. Nothing is said, however, about what to do with the monsters after the time limit on the mythos card to kill them for a bonus is up. Do these monsters count against the monster limit? Are they then placed in the Outskirts if the limit has already been reached? (This could get a little silly as markers gathered from the Outskirts could then be placed directly back into it.) Such a situation could obviously prohibit players from gaining the bonus listed on the mythos card. If the answer to these first two questions is no, I assume the monsters are only temporary and should be returned to the cup after the time limit has been passed. If this is the case, can these temporary monsters be drawn through closing gates or affected by cards that affect/discard monsters in play while they are on the board? Also, if the monsters are temporary, are they returned to the cup when the time limit is up, or are they returned to their original location (i.e., cup, Outskirts, or investigator trophy)?
I enjoy the vibe of CotDP a lot, but I have a feeling I'll be asking more questions about it once I try it out a little more. Thanks for any responses ahead of time!