I find it incredibly difficult to come up with ideas for rogue trader, and the rules are far more complex than the other wh40k RPGs with much more to remember.
I mean, in Dark Heresy, we just go: "This is suspicious, go check it out"
Deathwatch: "Xenos/Chaos attacking this planet, drop down, guns blazing and defend it/attack the enemy
Only War: You are being deployed to this battlefield. Survive. (and possibly do your duty)
Black Crusade: Make yourself more powerful via killing loyalists/Xenos/capturing worlds and artifacts/pleasing the Chaos Gods
But for rogue trader, I have no idea where to start and where to go. Space combat is, I find, a tad bit more complex than normal combat.
(On a side note, would implementing Mega Armor for Freebooters be possible? I mean, 16AP in the body seems like a lot to go through. And how many teef would it cost anyways?)