I Wish LCGs Had Rares

By mdc273, in 1. AGoT General Discussion

Will this be a scientific, or FOX-style, poll?

Danigral said:

Will this be a scientific, or FOX-style, poll?

Can I go with a Fox-style delivery that results in much anger and then clarify it with the actual science? I mean… the trajectory of this post amused me! Why not repeat it? And it would actually be scientific. I do try to be objective even if people don't believe it.

LoL.

the alternate art cards work just fine for me, especially since you can only get them through organized play, helps add to over growth of game

response to ktom, they could do one of the cards (all 3) foil, but still dont think it makes that big a difference, i'd still rather have aternate art older cards, especialy since they did such a great job with valar and danaerys

Strategy > Hitting eBay with expendable income

Besides the theme of the game, the only reason I was even willing to try the AGoT LCG was because it wasn't a collectible card game. After working in a comic book shop in my younger days, I can think of few hobbies that enthuse me less than CCGs.

Joshaw said:

Strategy > Hitting eBay with expendable income

Besides the theme of the game, the only reason I was even willing to try the AGoT LCG was because it wasn't a collectible card game. After working in a comic book shop in my younger days, I can think of few hobbies that enthuse me less than CCGs.

I just want to restate the whole point of the initial thread was not to change the distribution model. It was to add in a "collectible" element that creates an incentive for someone to re-purchase a pack. For example, if there was a chance of getting an alternate artwork Daeny in the second pack I might be more inclined to pick it up if I need more than 3 of any given card.