Looking at the rules for Infamy, a starting PC with Infamy 20 is equivalent to the lord of a cruiser-class vessel or a leader of a minor warband. Does that mean that he can start with such assets (or the equivalent - like a cult, Dark Mechanicus forge, holdings on a world)? I'm just left wondering where the PCs' Infamy stems from since for the vast majority of non-CSMs, it's certainly not going to be found solely in personal prowess (characteristics, skills, and talents).
Do Heretic begin as big wheels in this game (similar to Rogue Trader PCs) or is a group of 'fringer scum' like in Star Wars/Traveller/Serenity more likely?