How is combat in this game? Is it watered down like in AD&D or does it use hit locations with charts and criticals?
Combat..is it generic?
Watch this: http://www.fantasyflightgames.com/edge_news.asp?eidn=904
Read this: http://www.fantasyflightgames.com/edge_news.asp?eidn=954
Otherwise, there's a reason why I don't care for d20 games anymore. You don't have to have a rube goldberg machine to make combat better. This game makes for a fun combat (as long as you have enough dice for everyone..otherwise it's like sharing dice in a D&D game).
jh