Good **Maxi** (WARNING: Legacy Deck!)

By LordAggro, in UFS Deck Building

Hey y'all,

I've been playing with **Maxi** for a long time (about 1 1/2 years) now. I feel he's one of the most underrated characters in UFS; his E: makes things pretty hard to block, and you can pack some heavy damage if you build him right. Here's what I've got right now:

WARNING: This deck is a Legacy Good deck. I have no desire to change the starting character. The rest is fair game.

Starting Character:

**Maxi** (6 HS 27 Vitality) (Air, Evil, Good)

Assets (2):

2 Mysterious Stance (3/4 +1M) (Good)

Attacks (18):

4 Ichi no Tachi (3/3 3M3 +2M; Weapon) (Evil, Good)

4 Rolling Buckler Uppercut (3/3 3M3 +1H; Powerful: 1, Reversal) (Air, Good)

4 Strike Heads (4/3 3M5 +2M; Reversal, Throw) (Air, Good)

4 Mark of the Beast (5/3 4M4 +2M; Weapon) (Air, Good)

1 Fury (6/2 4M3 +3M; Maxi Only, Multiple: 2, Weapon) (Air, Good)

1 Feline Spike (7/1 4H8 +1L; Multiple: 2, Reversal, Stun: 2) (Air, Good) (the only reason I don't have 2 Feline Spike is because I can't get another sad.gif )

Foundations (32):

2 Alluring Beauty (1/4 +1L) (Good)

4 Empire's Ruin (1/5 +2M) (Good)

4 Nothing to Lose (1/5) (Air, Good)

4 Amy's Assistance (2/4 +1M) (Good)

4 Fight or Flight (2/4 +2M) (Good)

2 Lone Wolf (2/6 +1H) (Good)

4 Roam the World (2/4) (Good)

4 Shissen Karihadi (2/6) (Air, Good)

4 The National Tae Kwon Do Treasure (2/5 +2H) (Good)

Splits (8):

4 Flashy Display (0/3 +2M) | (4/3 3M4 +2M) (Air, Good)

4 Pirate from Ryukyu (2/5) | (1/5) (Air, Good)

Side Deck (8):

4 Holding Ground (2/4 +2L) (Good)

4 The Red Lotus of the Sun (2/5 +3L) (Evil, Good)

AVERAGE CC: 4.05

STRATEGY:

This deck's overall goal is simple; beat your opponent's head in with heavy damage, ASAP. To accomplish this, we have a core line-up of speed and damage-boosting. Committing power and a smidge of recursion/card draw round the deck out. Because of Maxi's E: , attacks become very hard to block after the second, and cards like Ichi no Tachi make it even harder. The deck also has a touch of defense, which is easy to pick up in a symbol like Good.

Suggestions welcome.

Forsaken is a 4cc attack with good stats {4 diff 3H4}. Run it.

What card draw is in this deck? I see Lone Wolf, which only works on your opponent's turn, and... Shissen Karihadi? Perhaps add Temporal Ascension?

i second forsaken, also add in lotus to your main board, it's perhaps the most important card in legacy. since you have to deal with so many cards that explode your stuff sky high or turn it sideways alot :)

looks fun to play and yes he is severly underrated. also air backbreaker is not bad for this deck either or WITCH HUNT BABY!! 3 check throws are the gravy on legacy's biscuit.

well the fact that you have one feline spike is sexy in and of itself...as is this character as u pointed out...very nasty ability

i would suggest white magics...good stats...gives you momentum on their turn for your reversals with multiple/powerful, or sets you up for your next turn...and also gives u ammo for the mysterious stances, which i would say get 2 more, but thats me i absolutely love that card