I'm working on a mini campaign with a small group of hybrids.
I intend to create a temlate of stat changes and traits with randomly generated mutations and alien bits.
Also yes I know that third generation is either a humanlike hybrid or a purestrain but I don't want to put purestrains in as PCs.
Any ideas or critiques are welcome.
To make a hybrid character players must first make a perfectly normal character, selecting a home world and generating statistics. If the gm wishes they may continue but for the sake of this document we will assume that they stop.
In order to find out how alien your hybrid is you must determine how many generations they are from the original Genestealer infection.
First generation: These are first hybrids, born to an infected human parent. First generation hybrids are hairless, hunched and visibly deformed beings, retaining all of the power and resilience of their Genestealer heritage. But horrifically married with a tiny spark of Human intellect. They are the least Human of all hybrids, a rude amalgam of Human and Genestealer traits.
Second generation: These are the children of first generation hybrids, they appear closer to Human although many have a spinal curvature and most are bald, they tend to possess fewer, or more concealable alien features.
Third generation: These are the insidious endgame of Genestealer evolution. A perfectly Humanlike hybrid capable of passing for an untainted citizen in all but the most exhaustive medical testing. Most third generation hybrids possess almost no overt alien features at all, although they commonly have little or no hair and unusual eye colouring. Nevetheless they carry the genetic taint of the Genestealer.
Result |
Generation |
Stat Effects |
1-3 |
1 st |
+15 Strength and Toughness, -15 Intelligence, -5 Agility and Fellowship |
4-7 |
2 nd |
+10 Strength and Toughness, -10 Intelligence, -5 Fellowship |
8-10 |
3 rd |
+5 Strength and Toughness, -5 Intelligence |
I'm working on traits at the moment and then I'll be picking through the mutations and traits for alien features.
Dark sight is a definate.
Natural armour starting at (3) for first generation.
Natural weapons (Teeth and claws) for first generation and as a potential addition to later generation.