Drifter vs A Samurai's Life

By Cascade2, in UFS Rules Q & A

Drifter's R states:

R: After you block an attack, any attack in your hand that shares 2 or more resource symbols with the card you used to block may be played as a Reversal.

A Samurai's LIfe's E states:

E Commit: If you block this attack, add the card you blocked with to your hand.

Since ASL is a floating E, it should resolve before Drifter's R.

So if I block with an attack, it would be added to my hand before Drifter's R kicks in, meaning I could use Drifter to make the attack I blocked with a Reversal and then play it right?

I don't see why not. The block step is included in an attack's resolution. Therefore all enhances, and the block itself, resolve before Drifter's reaction triggers.

Let me make that a little clearer.

ASL resolves imediately after you sucessfully resolve the block. Then , you have the option of reacting with Drifter.

DEFlores said:

Let me make that a little clearer.

ASL resolves imediately after you sucessfully resolve the block. Then , you have the option of reacting with Drifter.

*STAMP*

The game won't remember what's on the card you blocked with at the point when Drifter can respond.

Tagrineth said:

The game won't remember what's on the card you blocked with at the point when Drifter can respond.

Because it leaves the card pool, or because it goes to your hand?

Cascade said:

Tagrineth said:

The game won't remember what's on the card you blocked with at the point when Drifter can respond.

Because it leaves the card pool, or because it goes to your hand?

doesn't matter. the card is already IN hand at the time drifter can respond, due to the floating E that resolves upon the block. then 'after' the block comes, along with the trigger for drifter.

Cascade said:

Tagrineth said:

The game won't remember what's on the card you blocked with at the point when Drifter can respond.

Because it leaves the card pool, or because it goes to your hand?

Because it left play.

Tagrineth said:

Cascade said:

Tagrineth said:

The game won't remember what's on the card you blocked with at the point when Drifter can respond.

Because it leaves the card pool, or because it goes to your hand?

Because it left play.

So if that's the case, how does it work for things like Ayame's Scarf's action side? Like this ruling:

new.fantasyflightgames.com/edge_foros_discusion.asp (4 posts down, Gou's bolded ruling)

In this instance, Gou ruled that the attack left the card pool for Ayame's Scarf's effect. If that's so, Ayame's Scarf wouldn't remember what card was used as a block and therefore wouldn't know what to play as a Reversal.

This is the reason I wanted the distinction between leaving play, and leaving play for a specific destination.

Oh, so now you're trying to argue that Ayame's Scarf outright doesn't work?

Also the card technically doesn't return "all the way" to the hand. There's a poorly-defined in-between where the card is neither in your hand nor in your card pool yet...

Tagrineth said:

Oh, so now you're trying to argue that Ayame's Scarf outright doesn't work?

Also the card technically doesn't return "all the way" to the hand. There's a poorly-defined in-between where the card is neither in your hand nor in your card pool yet...

Calm down there Tag, remember your blood pressure.

So this 'poorly-defined-in-between' is still counted as an in-play zone? Boy I sure hope this is gonna be covered in the new rules next month.

in relation to the original question, how would the blowfish blade response work with drifter?

021.jpg

if you block with an attack, respond with drifter, then respond with the blowfish blade, you can still reversal correct?
second part, if the above works, can you block with an attack, respond with drifter, respond with the blowfish blade to pull the attack back then reversal with the attack that you got back with the blowfish blade, or will drifter only work with attacks that had been in your hand when you responded with drifter?

you cant respond with either of those cards until the other resolves. So if you play drifter first, you have to play the reversal before you can play another response. Thus the block is not in your hand and not eligible to be played as a reversal

If you play blowfish first, you have to add the card before you play drifter. Thus drifter has no card to reference.

In short, doesnt work.

but they both trigger off of blocking with an attack, thus a response window would open for that trigger, and you can respond to that trigger with as many different abilities until neither player can respond or chooses not to respond, unless it would it works like multiple curse broken and one of your enhances or responses being negated,

where you would:

1. block with an attack,

2. respond with drifter, play an attack that matched 2 or more resources with the block as a reversal,

3. then respond with the blowfish blade (since the response window should still be open from blocking with an attack, otherwise why would multiple curse broken get to respond to the same trigger if these cant trigger the same way) after the reversal resolves to the original attack block to take that back.

kiit said:

but they both trigger off of blocking with an attack, thus a response window would open for that trigger, and you can respond to that trigger with as many different abilities until neither player can respond or chooses not to respond, unless it would it works like multiple curse broken and one of your enhances or responses being negated,

where you would:

1. block with an attack,

2. respond with drifter, play an attack that matched 2 or more resources with the block as a reversal,

3. then respond with the blowfish blade (since the response window should still be open from blocking with an attack, otherwise why would multiple curse broken get to respond to the same trigger if these cant trigger the same way) after the reversal resolves to the original attack block to take that back.

You are correct. What i was saying you cannot do, is block AND reversal with the same card. If your block and reversal are two seperate cards you are fine. I thought the question was can you block with an attack, and then use a combination of Blowfish and Drifter to play that attack (that you blocked with) as a reversal.

I don't understand why you couldn't blowfish blade then drifter to reversal w/ the attack you blocked with.

Smazzurco said:

kiit said:

but they both trigger off of blocking with an attack, thus a response window would open for that trigger, and you can respond to that trigger with as many different abilities until neither player can respond or chooses not to respond, unless it would it works like multiple curse broken and one of your enhances or responses being negated,

where you would:

1. block with an attack,

2. respond with drifter, play an attack that matched 2 or more resources with the block as a reversal,

3. then respond with the blowfish blade (since the response window should still be open from blocking with an attack, otherwise why would multiple curse broken get to respond to the same trigger if these cant trigger the same way) after the reversal resolves to the original attack block to take that back.

You are correct. What i was saying you cannot do, is block AND reversal with the same card. If your block and reversal are two seperate cards you are fine. I thought the question was can you block with an attack, and then use a combination of Blowfish and Drifter to play that attack (that you blocked with) as a reversal.

actually there had been a few questions in the one that got written (all sortta got put together)

1st was can you block, r with drifter, r with blowfish, reversal with different attack that shares

2nd was can you block, r with drifter, r with blowfish, reversal with the attack used as a block

3rd which wasnt written til after you said you couldnt use both, being either 1 or the other which is how it seemed, which prompted the curse broken negation style response chain.

lol yeah. I was telling you which question i answered :P

3rd grade riddle of the day,

What question can you ask multiple times, and always get a different, yet correct, answer?

you either must play and resolve drifters R: before you can play and resolve blowfish blades R:, or vise versa. if you play drifter first, the attack wont be in your hand. if you play blowfish blade first the game wont remember what symbols were on the card that blocked after you return it to your hand

Stamp for Ziepnir for putting it clearly.

Are we sure that Drifter doesn't set up a continuous effect?

"R: After you block an attack, any attack in your hand that shares 2 or more resource symbols with the card you used to block may be played as a Reversal."

You don't have to reveal your hand, and there is a "bit" of time between Drifter resolving and the reversal being played (EG the damage step).

So for example, I use drifter, then I return my block to my hand. Finally all responses to the block have been resolved and we move to the damage step. I take half or no damage from the attack as appropriate, and then (assuming I'm still alive) have the opportunity to play a reversal. Thanks to Drifter I can pick any attack that shares 2+ resources w/ my character, even if it doesn't have reversal printed on it.

At least, that's how I understand it would work. And would imagine if you had a card that read "R: After you take damage from an attack, add one card from your card pool to your hand" that would still work with Drifter as long as you added the card to your hand before you tried to reversal it.

aslum, re-read Drifter. It's not "shares two symbols with your character", it's "shares two symbols with the card you blocked with ".

If you popped a block back into your hand with ASL, the game doesn't remember what was there.

Would the game even remember if a block was played at all? Could you even play a reversal at this point?

I'm wondering at what point this whole 'game doesn't remember' train wreck ends.

It just doesn't remember the details of the card returned to your hand, other than the quality of the block obviously.

Edit: the whole point is if an ability tries to look at the card you played as a block for references and the card is no longer there, how's it know what was on the card that left play?

And why is that forgotten? It was public knowledge.

If I have a continuous ability that says, "when you take damage from an attack that was blocked w/ a card w/ the water resource something awesome happens", and I return it to my hand between the block and damage step I don't think that the continuous ability fizzles anymore then the block does when the block is removed from the card pool after the block, but before the damage step.

If it can remember the quality of the block, even after the block is removed from the card pool, it can remember the resources of the block under the same conditions.

The game state isn't forgetful, it's just not very smart.