I'm not really seeing the appeal of Ulma's ability. Potions are already the most likely outcome of a search, and why would heroesheroes intentionally cut themselves off from treasure chests and secret rooms?
Ulma Grimstone ability?
Well, if they REALLY NEED a potion during a particular quest, they might want this ability on a single Search token. I'm not saying it's the sort of ability that would be useful all the time, but in certain cases it might be. Personally, I'm fine with some heroes having corner-case abilities.
Also Labyrinth might be introducing some new kinds of potions to the search deck that might make her ability more desirable.
Oh, I'm sure she'll get some amazing new potions to work with in the expansion.
Steve-O said:
Also Labyrinth might be introducing some new kinds of potions to the search deck that might make her ability more desirable.
More potions won't make her ability more desireable. If I recall correctly, the search deck is already 54% - 58% potions, all of which are useful. They're really only not as desireable as other search cards because of their low gold value relative to other search cards, and I don't think that is likely to change.
What I think would make her ability more desireable is if the new expansion added some new negative search cards (like traps and the like). Maybe these cards could still have gold values to keep things from becoming unbalanced.
JorduSpeaks said:
Steve-O said:
Also Labyrinth might be introducing some new kinds of potions to the search deck that might make her ability more desirable.
More potions won't make her ability more desireable. If I recall correctly, the search deck is already 54% - 58% potions, all of which are useful. They're really only not as desireable as other search cards because of their low gold value relative to other search cards, and I don't think that is likely to change.
What I think would make her ability more desireable is if the new expansion added some new negative search cards (like traps and the like). Maybe these cards could still have gold values to keep things from becoming unbalanced.
I think you might be on to something there.
Even if you ignore Ulma's ability, the next scout is called treasure hunter. Yet we already have a class that is really good at finding, appraising search cards and avoiding traps, the thief. So to have this new class whose name suggest it's good at a subset of a thief''s existing skills means the search token deck or mechanic is likely to be changed for the next expanision. Maybe a treasure hunter will be the only ones that can use trap search cards against monsters, probably even starting out with one or more traps.
It's certainly the only thing I can think of that would fit the treasure hunter description without them being a lame thief knockoff.