This program is meant to let you test out a sequence of maneuvers and visually see how it fills out the game area's space. You can try out formation maneuvers and figure out the best initial placement for your ships to prevent collisions and clogging. It's not meant to be a playable multiplayer game client at all. I think the main feature I wanted for myself is to see all movements at once, all rounds at once.
I'm looking for some feedback for my next round of improvements. Here's what I'm already aiming for:
-Add barrel rolls
-Saving a game in progress, regardless of number of already programmed in movements

Download link: (Updated September 8th 2013): https://docs.google.com/file/d/0B1lSm7DauvkCUXB6WWRxeWFUSzQ/edit?usp=sharing
(click image for larger view)
Demo video 1: basic ship placement, arbitrary rotation, playback mode
http://screencast.com/t/CR5CSC8dCCQ
Demo video 2: What happens if you replace a move in an already defined sequence of moves, during playback mode
http://screencast.com/t/Og5ewfFu1i
Thanks to the following BGG beta testers for their suggestions and feedback:
reitoei :
noticed imperfect rotations FIXED
asteroids TO DO
undo button DONE
delete ship DONE
playback DONE
give every ship a 1 straight because of ion cannon) TO DO
xBino
undo button DONE
toggle for a grid or moveable range ruler TO DO


