I have found a few different threads on this with different bits of information, but it is hard to get this information to my playgroup and some of it was a bit vague or unclear. So, I figured I would do a new thread about these things. Basically, my question is: How do these things work? I have some specific questions, but if there is something special about these guys you think someone ought to know, please volunteer that information.
- How do multiple copies of these things work? I read that once the character becomes an agenda they are no longer in play, allowing you to play another copy of them. What then happens if the character dies again? Do they go to your dead pile? Do they attach to your house again? Are they discarded (this is a stretch, but one could argue that they do attach to your house based on it's game text and then is discarded because the card is unique)? Do they attack to the agenda as a duplicate (again a stretch; I don't think the rules allow an agenda to be duped)?
- As a follow-up to question #1, how does Griff work, specifically? If he attaches to your house, then you play another copy, and then Griff's unattach effect triggers, what happens? Does he stay attached to your house card because there is already a copy of him that you own in play? Does he attach himself as a duplicate like a duplicate coming out of Shadows would? Is he discarded?
- How do cards that react to not having an agenda work with these? If The Kindly Man is on my house card, does Maege Mormont no longer work? Are having these character agendas considered "running agendas"?
- What happens if these cards effects trigger while I have an agenda? Do they go to the dead pile? Do they attach to the house card and not work? Do they attach to the house card and negate the other agenda (kind of ambiguous with the "as your only agenda" wording; would have been clearer to preface the ability with "If you do not have an agenda…")? Is the result different if the agenda is an actual agenda vs. another character agenda (i.e. if you were somehow able to run both Griff and The Kindly Man in one deck)?
- Another question about Griff specifically. How does his timing work within a particular framework action? Or rather, when does his "put back into play" effect actually resolve within the framework window? Does it happen within the window of the action that killed him or is it the first thing that happens within the next window? When would you be able to respond to him coming into play (or can you respond to it at all)?
- Are you able to use cards like Retreat on these characters? I am not sure why you would want to, but the main part of the question is when does the replacement effect occur; when they are killed or when they leave play?