Here are the 'other' things that I wanted to know from my players for their new characters for TEW (no spoilers). We usually aim for at least an 8 on the ptm before the game even starts ![]()
Initiate of Morr - Gently Born
Gambler - Criminal
Here are the 'other' things that I wanted to know from my players for their new characters for TEW (no spoilers). We usually aim for at least an 8 on the ptm before the game even starts ![]()
Great set of questions. I'm not very familiar with the Morr stuff being referenced, so can't really comment on that.
Re: the gambler's favourite haunts, you might want to consider other major cities besides Altdorf and Middenheim. Otherwise the question might be considered somewhat leading!
Initiate of morr.
ravens, you cant beat a good raven icon
Funny, I tried looking for Morr images, clerics artwork and found none.
Since Warhammer came out has there been no artwork or minitatures for a Morr cleric?
DurakBlackaxe said:
Initiate of morr.
ravens, you cant beat a good raven icon
Funny, I tried looking for Morr images, clerics artwork and found none.
Since Warhammer came out has there been no artwork or minitatures for a Morr cleric?
1st edition had reasonable pictures of the cultists of Morr. They wear black robes and some runes. According to current fluff and images they all decorate themselves with every actual skull they can get their hands on and are more into dark purple velvet. I quess years from 2512 to whatever the current year is made a big difference to their coffers.
There are pictures of priests of Morr in Signs of Faith as well as in the Tome of Blessings.
jh
I've been tailoring my questions to each PC as their career/race becomes known in addition to background choice, putting some "briefing information" in as well and adding detail to the interPC linking questions. I think it's good for a GM to take the questions on the card/in that part of book as "jumping off point". You can combine them with the 10 questions for character background in the Players Guide if you like (there is some overlap at times).
Heres the artwork from Signs of Faith for the Priests of Morr. The artist has the images on their Deviant Art page: http://nachomolina.deviantart.com/art/WARHAMMER-Signs-of-Faith-III-191097060
Fantastic stuff. Its cool to see the enlarged pictures that were cropped in the product.
. Here's the actual picture for Edge of Night then too. :

I think this one's my favorite:

I also really like this one for a priest of Morr. http://rodgallery.deviantart.com/art/WarHammer-Invasion-Card-Game-2-180950379
Sorry that my query about how Morr priests look seem to have made the post go off topic.
Just meant to query if from the text in the various products what a priest of morr looked like in pictures, the skull/black rose/ raven was an emblem, totem, belt buckle, necklace etc. My searches on pictures for icons for Morr had turned up nothing.
From the two linked pictures, the warhammer invasion one is sort of how I had them pictured in my head. The larger one, just didnt appear in my head at all. You think they be more respectful to the bones of the dead, instead of wearing them. But then again from watching Cadfael, the worship of holy bones in little boxes seemed common in the dark ages.
In warhammer, dwarves and Morr have been the interests I have liked the most. I tend to get side tracked when I read about them.
If I could ask, How do you as a GM deal with Augur, forseeing the future via dreams? The dreams sound to me like your forcing the game to go down a path so the dream happens. Its actually the one area of magic I find difficult to deal with in RP, future telling. Its okay reading in books as they are locked into the script. Celestial wizards had similar abilities as well.
We just finished up a campaign that had a mystic (and later a witch), both with the OMEN spell. I also tend to use the omens & portents rules from Signs of Faith a LOT.
Here's how I do it:
I keep it simple really. I just foreshadow some future event from the scenario. Basically, I give the character and image or dream of something. I do this a lot anyways with players, kind of like watching a TV show where they show you a preview of what's to come.
A lot of times, I'll just show the players some artwork from the future (usually the art at the beginning of the chapter. Then they know what they're in for.
jh
Emirikol said:
We just finished up a campaign that had a mystic (and later a witch), both with the OMEN spell. I also tend to use the omens & portents rules from Signs of Faith a LOT.
Here's how I do it:
I keep it simple really. I just foreshadow some future event from the scenario. Basically, I give the character and image or dream of something. I do this a lot anyways with players, kind of like watching a TV show where they show you a preview of what's to come.
A lot of times, I'll just show the players some artwork from the future (usually the art at the beginning of the chapter. Then they know what they're in for.
jh
Thanks, thats makes sense.