During the last phase of the quest, the card says to raise your threat by 2 at the end of every round. Is this in addition to the 1 threat you raise the counter by (effectively meaning "raise your threat by 3 at the end of the round") or does it replace it meaning "raise your threat by 2 at the end of the round instead of 1"?
Also, Celador has text saying that he takes 1 damage every time a character leaves play. Does this include cards like Gandalf? And what happens when you take control of him during Phase 3? Does he still take damage when characters leave play? If so, that makes him pretty hard to keep alive, haha.