So I was thinking what if we made one giant campaign in which one person acts as High command, then several GMs who run separate parts of a campaign. Then every week (or as often as the GMs can) they report the player's progress through their part of the campaign. Then based on what the different groups do in their campaign is how it effects the rest of the campaign or other groups.
High command - overall organizer of the game, gives missions to GMs for the group to complete. Also recieves reports from the players and adapts the camapign accordingly. may also act as a GM at their own group.
GMs - recieve the missions and run them at their local group.
Players - participate in the games and represent different squads in a platoon.
I have no Idea how to begin doing something like this but it might be an interesting Idea.