I was going to keep it till Regionals / Nationals but meh. I don't think I'll even be participating. It's fun and all, the atmosphere is nice, but come the finals I find myself a bit bored with the decks I'm facing. I'm happy with the other 'johnnys' on-line, surprising each other with the clever, devious and innovative tricks you don't see at tounaments, and that suits me just fine. I don't need accolades to know that I'm just that darn good - Hahahahaha (poke poke). I've already pulled this one on them, been there / done that, and I'm moving on.
So I'll just blurt it out.
Hamu XX 15:14 can be abused. Badly.
Of course all you need is a lunatic or 2 (and won't the Cthulhu / Hastur decks be a yawn this year), and once you've got the Hamu and Painful Reflection in hand it's bye - bye opponents draw phase (throw in a Power Drain and it's complete shut down).
Then there are the slightly more complicated combos like Master of Amulets / Hamu / Deranged Diva / (Scotophobia) to drive all the opponents characters insane during the draw phase in a (Scotophobia) / place Hamu / drive insane / pick up Hamu and extra card / ready insane by discarding with Master / place down Hamu again loop. It's actually quite a simple (3) card combo that ruins most Human decks.
Called to the Sea / Hamu is another simple every turn back in hand that shuts down most decks without investigation icons.
And once you've got 2 x Hamu XX 15:14 it just gets ridiculous.
This is the deck I've been working on. I've kinda foresaken my first ever deck combo of Shub / Yog (and the strategy I developed for them) now it's become mainstream (instead I'm off to start a new trend - hee hee - once again poke poke). I'm still fiddling as I'd like a couple of Named by the Unnamable's in there as well and it's certainly nowhere near unstoppable. No deck is. And of course first you have to draw Hamu. But it's boring as poo pie to play against when it clicks.
THE CHIMES OF BEDLAM
3 x Jade Salesman
3 x Brood of Yig
3 x Deranged Diva
2 x Dangerous Inmate
2 x Demon Lover
3 x Somnambulant Dreamer
3 x Elise Warren
3 x Carl Stanford
2 x Crazed Arsonist
3 x Master of Amulets
3 x Thing from Nightmare
3 x The Terror of the Tides
3 x Hamu XX 15:14
2 x Get it Off!
2 x A Single Path
3 x Called to the Sea
2 x Scotophobia
3 x Power Drain
2 x Painful Reflection
Of course the bane of all Prophecy decks are the millers (curse you honourless scamps), so I think we may see a few more of these this year. Though Power Drain does help (and can be regathered with Hamu - of course - what can't??). Willpower is probably the most effective reply to the deck, but I don't see a lot of that these days and I'm sure there's probably a fix for it if I could be arsed (though Called to the sea / Demon Lover and Somnambulent every turn can go a long way to getting rid of some of these). As always, depends on the draw.
There's a long list list of abuses I've found. As long as you mix it with Cthulhu or Shub for Snow Graves protection there are some pretty nasty cards you can keep circulating every turn (including the self realising Shub / Hastur prophecy double), and you in no way have to go 'crazy' with it as I did with the above deck (which was really just an experiment to realise it's full potential but opens up some weaknesses).
Anyway. I think you get the point.