Leona has been one of my favorite characters in a while in UFS, and I've been constantly tweaking and seeing good ways to work on her support and her potential via Earth-Fire, using Iori's support from Cutting Edge. Would be glad for suggestions and critiques, since I really am running out of options on how to work on it. Also, if anything is banned then its because I didn't know.
This is what I have so far:
-Characters
1 **Leona** (Earth/Fire/Life)
-Actions
3 Military Discipline (Earth/Fire/Life) (4/3 +1M) (4/3 2M1 Powerful: 3)
-Assets
2 Explosive Earings (Earth/Fire/Life) (2/4 Unique)
2 Olcadan's Mentoring (Infinity) (0/6 +0L)
4 Seal of Cessation (Infinity) (3/3 +2L)
4 Valeria's Shop (Infinity) (3/6 +0H)
-Attacks
4 Slash Elbow (Earth/Fire) (4/3 +3M 3M4 Punch) (1/3)
4 Zankosen (Earth/Fire) (4/2 2M3 Weapon)
-Foundations
4 Amy's Assistance (Earth/Fire) (2/4 +1M)
4 Bitter Rivals (Fire) (3/4 +2M)
4 Dancing Battle Kabuki (Earth) (0/4 +1L Breaker: 2) (0/4)
4 Heidern's Assassination Arts (Earth/Fire/Life) (2/5 +1L)
4 Luna's Encouragement (Earth/Fire) (3/4 +0H)
4 Origins Unknown (Earth/Fire/Life) (1/5 +1H)
4 Strenous Training (Earth/Fire) (1/4 +1M)
4 The Silent Soldier (Earth/Fire/Life) (1/4 +1M)
4 The Street Life (Earth/Fire) (4/5 +4L)
-Side Board
4 Cutting Edge (Earth) (2/5 +1M)
4 Holding Ground (Earth) (2/4 +2L)
NOTE: Zankosen is the kill attack. E reads: Reveal your hand. Attack gets +X damage where X is the number of blocks revealed. Deck has only 6 non-block cards: Zankosen and Explosive Earings. Leona has 8 Hand Size, Extra Draw by Dancing Battle Kabuki and Extra Cards by looped Actions via Luna's Encouragement.
I have concidered Offer a Duel because of Luna's Encouragement and the 6 check, also Reverse Flayer becauseof it's E and its +3 Block Modifier for Explosive Earings but decided to stay away from it because Reverse Flayer and I aren't in good terms...
Zankosen is the usual kill with The Street Life, since the amount of damage bonus The Street Life can increase is a lot, also for Military Discipline's Powerful: 3.
Dancing Battle Kabuki usually helps for me to get the momentum for Military Descipline, and if I play its foundation side, it helps me to try and get an increase of +8 to Zankosen due to it's E (the small kill attack of 4 difficulty and ~10 damage). Usually I play the momentum ability and add it to Luna's Encouragement in the same turn to clean the cardpool (without having to commit anything, has 0 difficulty), and if necesary because of it's block as well during my opponent's draw step. I also mostly play Slash Elbow's action side and just attach it to Luna's Encouragement to reccur them over again.
I play Heidern's Assassination Arts; the Infinity cards are usually played by Life when the situation arises so Heidern's Assassination Arts can increase good speed (which should be about 3, which is not SO bad). it also has both Fire and Earth, and has a very nice low block and 2 difficulty with 5 check.
That's about it. Would be glad to take advice and critiques, and as direct as possible.