Dorne + Hellholt Engineer = Awesomeness

By Game of Pwns, in 2. AGoT Rules Discussion

I use Dorne as my location for the House of Dreams agenda. I find that I can reduce most of my "Ally" characters to 1 or 0 gold, & rush out 2x as many characters. Plus the game changer is the combo: Dorne + Hellholt Engineer x3 + going as close to last in the Marshalling phase as possible = Martell rush. That way you can kneel, "Dorne." As soon as the Marshalling phase starts, name a trait, & then stand it, if you have a "Hellholt Engineer" in play any time an opponent kneels a location during their Marshalling turn!

With this combo I was able to kneel, "Dorne" three times in a joust match, & drop all the Ally characters in my hand. Add in, " Tyrosh " & now Lannister Ally's are cheap too.

Am I crazy wrong about this?

It will work if you are the second player. If you are first, your opponent will simply wait until you are no longer active player to kneel his reducer locations.

Game of Pwns said:

I use Dorne as my location for the House of Dreams agenda. I find that I can reduce most of my "Ally" characters to 1 or 0 gold, & rush out 2x as many characters. Plus the game changer is the combo: Dorne + Hellholt Engineer x3 + going as close to last in the Marshalling phase as possible = Martell rush. That way you can kneel, "Dorne." As soon as the Marshalling phase starts, name a trait, & then stand it, if you have a "Hellholt Engineer" in play any time an opponent kneels a location during their Marshalling turn!

With this combo I was able to kneel, "Dorne" three times in a joust match, & drop all the Ally characters in my hand. Add in, " Tyrosh " & now Lannister Ally's are cheap too.

Am I crazy wrong about this?

Just be careful and remember, if you get to kneel it multiple times before you marshall (during your opponent(s)' go), it only works for the first ally you play, no matter how many times you reduce, once you play that first one, poof… no more reduction left.

Works great for 3 or higher cost allys you might wanna play first so you have the gold to pay for the rest.

stormwolf27 said:

Game of Pwns said:

I use Dorne as my location for the House of Dreams agenda. I find that I can reduce most of my "Ally" characters to 1 or 0 gold, & rush out 2x as many characters. Plus the game changer is the combo: Dorne + Hellholt Engineer x3 + going as close to last in the Marshalling phase as possible = Martell rush. That way you can kneel, "Dorne." As soon as the Marshalling phase starts, name a trait, & then stand it, if you have a "Hellholt Engineer" in play any time an opponent kneels a location during their Marshalling turn!

With this combo I was able to kneel, "Dorne" three times in a joust match, & drop all the Ally characters in my hand. Add in, " Tyrosh " & now Lannister Ally's are cheap too.

Am I crazy wrong about this?

Just be careful and remember, if you get to kneel it multiple times before you marshall (during your opponent(s)' go), it only works for the first ally you play, no matter how many times you reduce, once you play that first one, poof… no more reduction left.

Works great for 3 or higher cost allys you might wanna play first so you have the gold to pay for the rest.

nvm. was thinking of a different location. Disregard that.