I keep reading about camo bodygloves, although I am unable to find them in the books I own, which are IH, main rule book and DotDG. It is quite possible they are in the IH, as I can never find anything in there anyway, apart from guns in their handy tables at the back.
In my group, most of the party just invest in flack armour, then wear large coats over it. They justify this by claiming, quite rightly, that a number of models in the table top game wear flack armour, but have loose fitting clothing over the top.
My question is thus, up to what armour would you consider concealable. As it is, I allow mesh, basic guard flack and body gloves to be covered up, but other armour tends to be rather obvious. The same goes for low tech armour, but at least I know what that should look like, and it is therefore easier to determine what is visable and what is not.
I personally like the idea of bodygloves, although my group has never bought one, always taking the relatively cheap guard flack armour instead, and just removing the helmet if they need to go somewhere covert. Any ideas how I can encourage it? Perhaps give noise penalties for wearing anything heavy?