No movie this time, just translated cards. As usual skipping already previewed cards:
ORKI
3OO Legend: WURRZAG
Forced: When this legend enters play, you must burn 3 zones instead of 2 to win for the rest of the game.
Action: When this legend attacks play from hand non-Epic spell tactic for no cost.
1O Support: Orc Hut 1P
Building
If you control a non-Orc card, sacrifice this card.
3O Unit:
Frightfully
Frightful Boy 2P/3HP
Berserker
Orc only. Ambush 2
Action: When this unit ambushes it takes 1 damage. Then unit the end of the phase non-damaged unit lose 2 power.
0OOO Mission: Da Great Waaagh
CHAOS
3C Unit: Norse Clan Member 1P/3HP
Berserker
Forced: When this unit is opposed in combat discard the top card of your deck. If the discarded card is an unit deal 1 uncancelable damage to target attacking or defending unit.
0CCCCC Tactis: Chaos Power
Spell
Action: Until the end of the turn you can play limitless number of limited cards (paying all costs).
2CC Support: Tower of Summons 1P
Fortification
Action: When this zone is attacked sacrifice an unit in this zone to put inot play from hand in this zone chaos unit with the same or lower cost.
DARK ELFS
3De Unit: Slave Hunter 1P/2HP
Elite
Action: When this unit survies attack on the zone sacrifice it to take control of target non-unique unit from that zone. Move that unit to your corresponding zone.
1DeDeDe Tactic: Captured Mind
3De Support w Hag Graef Mine 1P
NEUTRAL
5 Unit: Bonegrinder Giant 3P/4HP
Giant
Destruction only. Battlefield only.
When this unit attacks alone you can assign damage to enemy's capital before you assign it to defending units.
ORDER
DWARFs
2D Unit: Iron Defenders 1P/2HP
Warrior
Dwarf only. Ambush 1.
Akction: When this unit ambushes it gains Toughness 2 until the end of the phase.
5DD Unit: "Dead Eye" Cannon Crew 3P/4HP
War Machine
Battlefield only.
Action: When this unit attacks sacrifice X developments to destroy support non-attachmend card in attacked zone. X is the cost of the support card.
3EE Unit: Reiksguard Elite 2P/1HP
Elite. Knight
Battlefield only.
This unit gains +1HP for every experience card attached.
Action: When this unit attacks or defends attach 1 experience card to it.
0E Tactic: Taal's Devotees
Action: Take into your hand targer experience card attached to the unit or legend you control. Then attach this card as an experience card to that unit or legend.
3E Support: Chapter's Stables 1P
Building
Lower the cost of the first Knight unit you play each turn by 1.
HIGH ELFS
4HeHe unit: Lilea (unique) 2P/3HP
Elite. Ranger.
Action: When this unit attacks put 1 resoure token on it. Then deal X indirect damage to targer opponent. X is the number of resource tokens on this unit.
4HeHe Unit: Nagarythe Warrior 2P/3HP
Elita. Ranger.
High Elf only. Ambush 2
Action: When this unit ambushes deal 1 damage to every already damaged unit.
3He Support: Hidden Outpost 1P
Fortification
Lower the cost of the first Ambush card you play each turn by 1.
NEUTRAL:
4 Unit: Pegasus Knight 2P/4HP
Bretonnian. Knight
Order only. Battlefield only.
Action: When you declare attackers you an declare this unit as attacking another zone.