Does anybody else get frustrated with this situation? The objective is revealed and the party has to kill off a monster or character to win the game. It has incredibly high points so is supposed to be hard to kill, a challenge some would say. The keeper then spends all of his time moving the enemy away from the players and running interference, and not engaging in slightest so they can so they can run out the clock and win the game. This seems to happen in Yellow Matter quite a lot.