Aahzmandius_Karrde said:
I went through all the scanerios. With a combination of "Decoy at Dantoine" and "False Lead" the current worse case scenario is 6 objectives. DS cannont fail to win if it destroys 6 objectives, and that takes some very suboptimal play to stretch it that far.
I suspect he missed the part where the dial increases by 1 for each objective in the victory pile, and is just increasing by 1 each time an objective is destroyed.
Oooh, I did indeed miss that. I was actually going off the whole "you lose if you have to pull a new objective and can't" bit, forgetting about the fact that the DS dial increases whenever you ace a Light objective entirely.
Also, the LS COULD theoretically use It Binds All Things to recycle False Leads, so you could HYPOTHETICALLY have to empty the LS player's Objective Deck. It's just massively unlikely.