For me it basically came down to a few cards + my attacks (most i have ever ran in a deck i think, lol)
Zhai Daiyo + pigeon Games x4 = Sheer brokenness mid to late game.
Zhai Daiyo + kaz reppa = push your reppa thru to draw into game finishers
Realm of Midnight (multiple in play even better) + Angel of the Evening = lawl
For attacks i ran Go Shoryuken, Messatsu Gorasen, and 1 other one check attack i cant remember atm.
White Gi for momentum gen/card draw (when needed).
And i ran 2 instant hell murders to fill my hand with one check attacks when the time was right.
Twice first turn went, Realm of Midnight, Realm of Midnight, Angel of the evening,
One of those times i then played a foundation, checked a 1, and R w/ instant hell murder.
Second turn RoM, RoM, then play 4-5 attacks at next to no difficulty.
Multiple RoM and Angel of the Evenings in play was just plain sillyness. Start out with a Go Shoryuken using powerful and make it like a 3m15, if they block, the rest of my attacks are free for the rest of the turn.
This was the most fun i had at a PotM event IMO. Void is a symbol i dont really play, but had a lot of fun playing. Now i might have to build an actual Zhai Daiyo....