I long wondered in what degree i should allow implants to upgrade stats, like using a good quality Mining Helot Augumentics from IH p. 139 just without the breacher.
As that one is now its
Commen: Mining Helot Augumentics give the character an extra limb fitted with a breacher. This implant increases the character's strength and toughness each by +10 thanks to surgically implanted muscle tissue and bionic skeletal reinforcement.
Drawbacks: Unfortunately, the side effects of these somewhat crude and bulky flesh-metal fussions reduce the character's agility charteristic by -10 . the implants are preformed with little thought given to the level of pain or discomfort they inflict , thus the recipient's gain 1d10 Isanity Points.
So could a good qualtity version be without the drawbacks and could other characteristics be improved by other cybernetics.