Ok, so I was wondering if you could attack the Dial more than once a turn, since it's not an objective? I skimmed through all 9 pages of this topic, hoping that is was addressed, but didn't see it.
I ask because of the sneaky ships with Trench Run. Say you have Across the Anoat Sector and Raise the Stakes out and you have 3 Sleuth Scouts in play.
Can you attack with a lone Sleuth Scout and do 4 damage; then attack another lone Sleuth Scout, for another 4 damage; and then attack with the last lone Sleuth Scout and win the game?
I don´t think so. From my poor memory, I believe Trench Run reads, it can be engaged like an objective. So it would follow normal engagement rules, like an objective.
theChony is correct. Like an objective, it can only have an engagement declared against it once each turn.