Dear All,
I created 3 Imperial and one Rebel Shuttle card as experimental rules until we hopefully get one in wave 3 release.
The ship moves with the Y-Wing maneuver token.
below are the cards.
Dear All,
I created 3 Imperial and one Rebel Shuttle card as experimental rules until we hopefully get one in wave 3 release.
The ship moves with the Y-Wing maneuver token.
below are the cards.
Very cool….great lokinng cards…..if I can find me one of those Halmark orniments, i'll be playing it
Glad you like them.
Have fun with them :-)
Excellent job! However, Vader's Shuttle and the Emperor's Shuttle should be two of the uniques as they both were actually in the movies. For non-uniques, maybe a Shuttle Pilot and a Veteran Shuttle Pilot.
Mara Jade is the pilot for the Emporer's shuttle, she is the Emporer's hand at that point in time.
I could change the card to read Emporer's Shuttle.
Wasn't the shuttle actually a different type though?
Vader's Shuttle, I think, was a standard shuttle, as represented by the shuttle pilot. I could create one for him, but was he a pilot or merely a passenger?
Pete
These are great looking cards, and I have not play tested them, but …..
3 attack dice seems a bit much. It is a shuttle after all and not a fighter. I would consider 1 attack die (2 at most or with an upgrade)
I also think 6 hull points and 4 shield points just makes this a beast. Again, I think some play testing is in order to determine if either of those attributes should be reduced by 1.
I think your points on them are great. Dang, I think I really need to try this out.
I love me some escort missions. Especially on a longer run map (table).
I am inclined to agree with the 2 attack dice. I'm play testing this weekend, so we'll see. I think hull points are OK, maybe one less shield though.
More after the weekend.
If I change them, I'll put the new cards up next week.
Pete
Also, I would be puuting this on a Falcon sized base.
Final Cards after a tweek on attack.
This really is not the correct forum for this.
Not sure how I feel about a Imp ver. of Mara. Would her Reb ver. be stronger than her Imp? Tough questions… I like the cards though.
I went Imperial in this ship as she is known to be flying one whilst in her imperial guise, she also flew a souped up Z95 as well.
She had the Jade Shadow, X-Wing and Stealth X during her alliance incarnation, all of which could easily have cards made for her.
cool cards.. i strongly believe that mara jade's passive ability is extremely overpowered, especially for the points cost
you essentially take away 50% of the hits they just rolled which means mara is going to survive better than any ship on the board.. especially considering that most ships only roll 2-3 dice and roll an average of 1-2 hits per attack on average
She may need toning down a bit, maybe forcing Rerolls only on critical hits.
Hate to nit pick, but wasn't Chewie piloting the shuttle?
You Sir, are correct. I shall change the pilot and his skill level to 5, reduce points cost by 2-3.
Thx