I did some thinking, and I already have my two Falcons ordered, so I really wanted to put together something that uses both of them. I then realized that I would really surprise EVERYONE at any tourney I show up at if I put only two ships on the table… I can get two great YT-1300 pilots on the field, but no other small ships, for 100 points even. So, here it is:
Dynamic Duo(s)
Han Solo (54 points total)
-Chewbacca
-Push the Limit
-Millenium Falcon
Lando Calrissian (46 points total)
-Nien Numb
-Veteran Instincts
Right away, thematically, I have 3 pairs of characters that make great Duos. You have the classic Han and Chewie, the EP 6 Lando and Nien, and the Old Pirates of Han and Lando. Not really what I was going for, but it ends up looking cool on the table.
As for strategy, you have Han with PTL getting 2-3 actions per turn as long as he keeps it green, with Chewie to give him an extra 1-2 HP and 1 extra shield toward the end game. He can re-roll his attack die if he flubs it and gets the Evade actions. He shoots before almost anyone else. Lando also shoots first, with veteran instincts. If he ends his move withint range 1 of where Han starts his, Han gets a free action before he even moves. Provided he didnt use PTL or a red maneuver the previous turn, that means Han's evade is free that turn, and he can TL or focus instead. Nien makes all straight moves green, so Lando can virtually always give out the free actions.
The hardest bit of this team will be the maneuver phase, as getting your actions is vital to success. Han can have up to 3 actions in a single turn, which should really help him hit his target. Each turn, provided average defensive rolls, a ship should die facing Han's focused barrage then Lando's killing blow before anything else shoots. In addition, the list has an above average number of shields and hull, at 10 shield 16 hull (better than 5 X-wings) , but it does have the drawback of only rolling 6 attack die each turn.