So Tom mentioned in his post about his World Championship deck that it might be possible to sub Cthulhu in for Yog in the deck, the big plus for Yog being that it has Twilight Gate. It occurred to me that in the right deck, Por XV: 14:19, the Cthulhu prophecy, could theoretically work in place of Twilight Gate (providing you had cards that could be sacrificed--Aziz Chataluka, Lavinia Whateley, and The Three Bells jumped to mind). I've toyed around with the deck design a little bit, and it seems like Cthulhu might be slightly weaker in the earlier game than Yog, but it gets pretty severely destructive in the late game with Cthulhu, Cthylla, Deep One Rising and possibly Ghatanothoa providing some serious fire-power (I'm still toying with Ghatanothoa, but combined with Lavinia Whateley and maybe a Corrupted Midwife he seems pretty exciting).
I've just begun toying with the deck, and I'm having trouble balancing early-game defence with late game power. This is made especially difficult by the fact that I don't have Nodens. I really want Nodens. Oh well. Anyway any advice on what to include and what to leave out would be greatly appreciated.
One final general thought is that it might be worth sticking in Hastur to deal with pesky Explorers with willpower (this would not be an issue if I had Nodens damnit)
Here's the working decklist
CHARACTERS--34
2 Aziz Chatuluka
1 Cthylla
1 Bokrug
2 Cthulhu, Lord of R'lyeh
3 Ghatanothoa, Out of the Aeons
3 Priestess of Bubastis
3 Lavinia Whateley
3 Ghoulish Predator
3 Black Dog
2 Basil Elton
1 Corrupted Midwife
3 Grasping Chthonian
3 The Mother's Hand
2 Y'Golonac
2 Nug
EVENTS--12
3 Por XV 14:9
3 Feed Her Young
3 Broken Space, Broken Time
3 Thunder in the East
SUPPORT--4
2 The Three Bells (almost entirely to help guarantee my ability to sacrifice a character)
2 Under the Porch