Does A Very Good Tale (OHaUH) work as normal in the first two quests of Escape from Dol Guldur or is it limited by the only one ally rule.
A Very Good Tale: Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.
Escape from Dol Guldur Quest 1B and 2B: The players, as a group, cannot play more then 1 ally card each round.
Basically the question is if "putting an ally into play" is the same as "playing an ally"? My gut says it is but not everyone trusts my gut.
Are there any cards in the current pool that get around the one ally per turn restriction?