Hi, just got my Beta copy of the game, and spending time building characters with/for our group. Wanted to make sure we did this right.
Our idea was to create a group of force-sensitive characters who are being hunted (all start with a Bounty Obligation). Since we have 6 players, they all start with a base Obligation of 5 according to what I read. One player suggests that he be allowed to start with 10 (allowing him to buy 10 more for Resources, since he wants maximum resources… this seems fair to me, but I don't know the game yet. I've said "Yes", since this is the only way he can start with maximum resources.
I've obligated no character to take Exile Force User, but am allowing them to do so. Here are the character concepts so far.
The Obligation 10/20 character is playing a Mercenary Soldier who killed an Emperor's Hand 2 months ago. On the Emperor's corpse was a list of "targets" who were to be terminated for being Force Sensitive. None of the targets are even aware that they are Force Sensitive at the time (well… one was, but the rest aren't). The Soldier decided to find these targets and try to figure out what they have in common that the Emperor wants them dead for, that, and hopefully together, they can increase their chances of survival. He's gotten a ship (10 of his 20 Obligation are Debt), and together, they're trying to avoid the law while surviving.
The second character is an Assassin who enjoys pitting his skill against others in one-on-one combat. When he discovered that there was a bounty on his head, it was his contacts that helped get the ship for the Soldier.
Next up is a teenager who is also the most Force Sensitive of the bunch. He's the only one aware of the fact that there even is a "Force", and he does his best to hide the fact that he can do things people aren't suppose to be able to do. He works as the Mechanic on the ship and tries to stay out of the path of anyone else on the ship.
Next up is a Droid (not Force-Sensitive of course, and the only non-human), who acts as the Slicer of the group. It came with the ship, and seems to have an emotional attachment to the ship not unlike that of a boyfriend/girlfriend…
After that is a Force Sensitive Pilot who is unaware that he has Sense Powers. He has an uncanny sensitivity to Astrogation, and is happy to be doing something other than hunting down womp rats…
Lastly there is a very Charismatic Politico who acts as the "Face" of the crew. Worked as a mediator on the Outer Rim in a desolate corner of the galaxy, and now puts his skills to use aquiring things the crew needs.
Human Mercenary Soldier : Obligation 20 (10 Bounty, 10 Debt for Resources)
All Stats are 2.
Skills: Athletics 2, Discipline 1, Brawl 2, Ranged (Light) 2, Leadership 1, Gunnery 2, Pilot (Space) 2, Knowledge (Outer Rim) 2.
Talents: Command, Confident, Second Wind x2, Point Blank x2, Toughened.
Gear: Armoured Clothing, Heavy Blaster Pistol with Filed Front Sight and 2 Spare Energy Packs, General Purpose Scanner, ElectroBinoculars, CommLink, DataPad, Glow Rod, Thermal Cloak, 3x Stim Patch
Human Assassin: Obligation 10 (10 Bounty) +5 for Resources)
All Stats are 2.
Skills: Athletics 2, Coordination 2, Stealth 2, Brawl 2, Ranged (Light) 2, Pilot (Space) 1, Perception 1, Survellance 1.
Talents: Stalker, Dodge, Grit, Lethal Blows, Precise Aim, Jump Up, Quick Strike, Quick Draw.
Gear: CommLink, DataPad, Padded Armour, Heavy Blaster Pistol with Filed Front Sight, Brass Knuckles, 2x Stun Grenades, Bola.
Human Mechanic (Force Exile): Obligation 10 (+5 XP)
All Stats are 2.
Skills: Computers, Coordination, Mechanics, Perception, Pilot, Ranged (Light), Skullduggery, Stealth. (All 1)
Talents: Uncanny Senses x2, Convincing Demeanor, Sense Danger, Street Smarts, Force Rating, Move Basic Power.
Gear: Toolkit, Utility Belt, Emergency Repair Kit, Data Pad, CommLink.
Android Slicer: Obligation 5
Brawn 1, Agility 2, Intellect 3, Cunning 2, Willpower 1, Presence 1.
Skills: Astrogation, Computers, Mechanics, Perception, Pilot (Planet), Coordination, Surveillance, Knowledge (Education), Knowledge (Underworld): at rating 2.
Talents: Enduring, Technical Aptitude, Bypass Security, Codebreaker, Defense Slicing.
Gear: Slicer Gear
Human Politico: Obligation 5
All Stats 2 except Presence of 3.
Skills: Charm 2, Deceit 2, Leadership 2, Negotiations 2, Vigilance 2, Ranged (Light) 2, Knowledge (Education) 1, Coerce 1.
Talents: Kill with Kindness 2, Plausable Deniability 2, Grit.
Gear: Light Blaster Pistol, Commlink, DataPad.
Human Pilot: Obligation 10 (+5 Resources)
All Stats 2.
Skills: Perception 2, Coordination 1, Pilot (Space) 2, Vigilance 2, Astrogation 2, Pilot (Planet) 2, Stealth 2, Ranged (Light) 2.
Talents: Galaxy Mapper x2, Uncanny Senses, Sense Force Power.
Gear: Padded Armour, Heavy Blaster Pistol with 2 Batteries, Commlink, Datapad, Scanner Goggles.
Hope that's readable… I've gone over the numbers, it all "looks" right to me, hopefully didn't miss anything from the Errata/Changes. Anyone see any glaring mistakes? (Would have been nice to have had an example of character creation to check against…)