Anyone Experimenting with 105, 110, or 120 Point Games?

By Mako13, in X-Wing

I see most people playing the 100 point games, especially at tournaments, but was thinking about increasing the point values a little to allow more pilot or weapon upgrades for some games.

I imagine that may work in some cases, but perhaps in others, different build points may favor one side, or the other.

Still, I think it might be interesting to try.

Thoughts?

We played with 110 points at friday. It was good fun and we Rebels took some more equipment/named pilots than 'normal', which proved out to be decisive (Luke with R2D2). It was a close game with a Rebel win. Maybe the Imps could have won easily with academic pilots only, I don't know. They played 6 TIEs with some named pilots in the ranks plus an Interceptor. I'm not experienced enough yet to tell if bad powergaming is possible with more points. But I got the impression the point system is balanced enough though.

We've also come to the conclusion that 100 points favours the Empire. You end up with 3 rebel ships with upgrades you don't really need, or 4 rebel ships without enough upgrades.

We've found that 120 points works well, and I suspect 80 points would also.

vs

Going the other way, we played a 60 point tournament recently. Admittedly, it made for fast games, but certainly didn't seem to favour one faction or the other. The winner was a 2xX-Wing team.

150 is the most we have played.

I let my sons pick what ships they want and I build a force equal to what they build. Sometimes it is 101 point or other odd numbers. I have seen no real gamesmanship from them as they really just want cool ships and capabilities.

Vojvoda13 said:

I let my sons pick what ships they want and I build a force equal to what they build. Sometimes it is 101 point or other odd numbers. I have seen no real gamesmanship from them as they really just want cool ships and capabilities.

Of course that doesn't work in tournaments. Well, maybe it could.

Played 120pts on a 3x6 table with double asteroids a few days back. Worked well, and didn't seem to change the balance. Took a long time though…

i feel, that if your not gearing for a tourny..then play how ever mnay points you want/can.

If you have all day.. go big!!

if your pressed for time …shave it down.

my local group resently did a fan made senario with a corvett.. and each person got about 75 points..and some times they do just a single named ship per person. with 3-4 people per side.

It makes things alil more epic and fun..with out spending all night at the table..

But.. as i get more models..i will be playing larger games from time to time..

I have been apart of a 200 pt game. It was 2 on 2, so around 100 pts each. That took a while. I think once wave 2-3 comes out, depending in wave 3 pts, 150 point will be normal. With the slave and falcon taking 50ish pts, rebels will have a hard time getting a 3 ship build. I like the falcon, but with an agility of 1, it gets damage fast. I think 150 is the next step.

I've played 200pts a few times. If you play a lot and know what you are doing the game goes about a half hour longer. We've found the following to hold true in points for dog fighting.

0-50 Rebels win most of the time.

51-80 50/50 split

81-100 empire wins most of the time

101-200 split

also take into account that in larger games we have at least one larger ship on a side. Often the falcon.

We have also found that scenario games are more balanced 100% of the time.

Biggest I've played is 200.

I played a 150 point game last Sunday. That was fun to be able to run a Firespray along with some decent pilots. Biggest mistake was I laid a proximity mine, then proceeded to run Soontir Fel right into it, right before Wedge would have hit it. Rolled 2 hits and a crit, dead Baron. It was all in good fun.

Im playing a lot of 150 now.

Its great because there are honestly so many options then.

Battle Damage said:

Played 120pts on a 3x6 table with double asteroids a few days back. Worked well, and didn't seem to change the balance. Took a long time though…

Why 3X6? was that just the table size available?

Why not 4X4 or some other configuration? Just curious. We set up on a ping pong table and it works quite well. So there is room to expand past the 3X3 if needed and I am just curious as to why you chose those dimensions?

Thanks!

Played a 200 hundred point game. I loaned my opponent my Slave 1 and he loaned me his Millium Falcon. It was a fun match. The nice thing was that when one of us had a bad turn of dice rolling, it did not spell complete desaster.

CPTMcMurphy said:

Played a 200 hundred point game. I loaned my opponent my Slave 1 and he loaned me his Millium Falcon. It was a fun match. The nice thing was that when one of us had a bad turn of dice rolling, it did not spell complete desaster.

You played a 20000 point game!?!

I saw two players last night playing a 220 pt. game. It was huge and glorious. I recall the game taking about two hours.