Very sorry if this is a repeat, but trying to search the 40-odd pages of descent topics is overly time consuming (hopefully it's not).
2 things about the ascension plot in rtl, specific to the card "The Harbinger Approaches":
1. When it says that the heroes may "enter your keep" once the card is in play, does this mean they can enter like normal for the final battle (they just go to the keep for the final battle whenever they want)? Or must they travel the overland map to get there, allowing you to play more comets all the while?
2. In that regard, if you have comets on temples within 3 trails of your keep, does that mean the heroes fatigue and wounds are reduced by one for each comet for the final battle? I'm inclined to think it does, but if 1. from above is true, that might mean I can have 7 comets in play before the heroes make it to my keep, effectively negating most if not all of their fatigue for the whole keep...maybe that's the whole point of plots though. It's not like my avatar has fatigue or can spend threat to get it...at least not that I can find in the rules.