I finally tried it. Anyone else?
I made 4 mono sphere decks, I decided to not use any dwarf heroes, since I did not want to get into too much of a dwarf theme.
i played passage through Mirkwood and journey down the anduin. It took 3 rounds to beat the former and 5 rounds to beat the later. The hill troll was taken out on the first turn. Wow, never done that before.
So far, a four player game seems way easier than single player solo, and two handed solo. One of the things I really enjoyed about it was the amount of cards that were available to play. It seemed like for each sphere there were always great cards to choose from. An opening hand of 28 cards gives you a lot of options, and the mono sphere decks, let's you spend at least 3 resources per sphere, so it's easy to pay for those 3 cost cards right away.
I did not find drawing 4 or mor cards per turn to difficult to handle, an could easily quest for 20 and attack for well over 10 each round.
Not saying much to beat the first two scenarios, but dol gulder is next and I'm looking forward to playing it on the Numenor expansion