This is probably something that should have come out in a playtest, but didn't (like having talent slots 'not' on the character sheet): Range Counters.
Range counters are obsolete and clunky compared to just using a "stick" for each of the PCs. We switched to a short bit of cardboard . We just set the mini on the card and direct it towards whatever we're focusing on. No more counters.
Originally we thought of a "target" system, but I think we prefer this.

