Vorpal Sword said:
hothie said:
So I took Daredevil off of Turr and added Push the Limit. That could be fun.
Ooh, that's tricky. I had been assuming PTL only worked during the "perform actions" step, but being able to use it during the Combat phase opens up a lot of interesting possibilities.
Yeah, I just posted in the TIE Interceptor spam thread, but I'll post something like it here:
I played a game with my wife last night, and I ran Turr with PtL. On his regular action I would either focus or evade, then after attacking, I would barrel roll, then boost with PtL. I gain a stress token, so next round I perform green maneuver, rinse and repeat. It worked really well for getting him out of my opponent's firing arcs after attacking. And it got him around the board fairly quickly to boot. Keep in mind a 2-turn is a green maneuver on an Interceptor, so I was able to get behind her ships fairly easily and quickly. They are going to be fun to fly around the board with.