1)Get your mind out of the gutter
2) Since I have tried to teach the game to someone else I thought it would be fun to play 2 handed and use all those "Wandering Took" type cards that only work when playing wth others. So I set myself a challenge: to play "story mode" using only cards provided for the story. Core set was pretty easy, Mirkwood is always straight forward and incredibly easy with 2 decks and 6 heroes. Anduin actuall gave me the most trouble mainly due to an unlucky draw (2 hill trolls and the mash adder). Dol Guldur was surprisingly easy with 2 decks.
So then I said off to the Mirkwood cycle. HFG was a little tougher than my solo play, mainly b/c Mordor Hunters kept poping up, but after some adjustments to my deck it turned out ok. But I am stuck on Carrock!
Deck 1 is Legolas/Bard/Denethor with mainly eagles cards and Radagast and of course Miners of the Iron Hills for sack cards. My other deck is Theodred/Eowyn/Frodo built around the Rohan cards. My plan is to play each scenario find what works, what doesnt and try and make a deck that will run through all 6 quests with no adjustments. I know I need certain cards like Shadow of the Past for the 6th quest so I need to save room for those guys.
So I guess my questions for the community are:
1) Who plays solo 2 handed?
2) Has anyone played through the Mirkwood cycle in this "story mode" style
and
3) How the heck did you do it?
Any help would be appreciated.