So in my first game my opponent had a target lock on me, he was a new player so I asked him if he wanted to use it after he rolled a hit and a blank. I did it to remind him he had target locked me.
My second game my manuver template went next to an astroid, and my opponent told me I had to roll asif I went through the astroid because the base of the ship would pass over it in midflight. I was sure I was right but there was only 10 minutes left in the timer so I tried to get him to pause the game while we asked another judge (me being one of them) he told me no, but the judge came over and answered that it wasnt so, but my other friend said he thought he read it in the rules (the friend is kinda irratating to play xwings with) I thought it was unclear who judges were and that the guy I was playing against would think I was trying to cheese my way through, so I just went ahead and rolled for 2 ships (a focus and a blank) I ended up destroying the guy in the last round with some amazing dice rolls against some rather crappy (I was already up by almost 33 points when we needed a call)
My third game was horrible. Ive never felt so bad (my opponent ran 2 tie advances (darth vader and temptest both with missles) so I knew if I got in 3 range in the begining he would destroy ships with missles. so I moved forward just out of his range on turn one, on turn 2 I went straight 5 and he ended up crashing both temptest and darth vader. I shot with 3 ties and killed darth Vader, my other 3 ties shot and killed temptest. While backstabber shot and hit a tie of his. on the first round of combat I killed his only named pilot and a total points of more then half of his force. after the round I ended up showing him how to avoid crashing into a collum.
Since that game didnt last long, I went to a table and watched a game where my friend was playing another guy who had said focus, but forgot to put the token on the charector. It came down to a die roll, and the friend told him he couldnt use the focus since he didnt have the token. I thought the friend was very unsportsmanlike, and noticed he tried to use a proton torpedoe he had already fired again (luckily I was there to see it fire the first time because it came down to him swearing he didnt use it)
My fourth game my opponent forgot to use Howlrunner for a dice roll, so I reminded him of it once, he rerolled, I shot with my howlrunner, then he shot back forgetting again about Howlrunner, this time I didnt remind him, I thought once was the only reminder he needed, He was a good sport, though Howlrunner died soon after that so he only missed her ability twice in the game.
My final game I played the Kessal and waited about an hour before we were both unpacked and ready to play (at like 3 am) *starts singing* so we went at it like we were going to war. we both wanted the oppisite thing, and we were friends so it was a just a really fun match. Though neither of us wanted to play anymore and the third and fourth place were wanting to get their prize and get home. I had slave one with 3 sheilds, and 2 tie intercepters full hp. He only had the falcon with only one sheild. So I asked him if he wanted to stick it out or call it there, We shook hands gathered our winnings and left.
In most my games I would hold my ruler and say, this is range 2, do you aggree? I found by asking the opponent if he aggreed made him feel like it was more friendly of game (which all of my games were friendly)
So the reason for this post is what courtesies did you see/didnt see. Do you point out an ability, or do you just go with it? do you constantly remind your opponent to take an action? At what point do you stop and say enough lets despute this ruling and let the judge look it up in the FAQ/rulebook