I could use some help.
I have tried going back to the core and doing Journey on the Anduin with 2 decks. I thought it would be pretty straightforward but I am getting mauled so many times doing it (where did they figure it was going to be difficulty 4?). Here are some difficulties I encountered
The Hill Troll at the beginning is brutal. Even if you manage to kill it. The cost in health and additional threat is pretty great.
Some treacheries can kill your whole team if you have any engaged characters, or if your threat is over 35.
Turning over 3 cards in the second half is sure to push forth the threat level.
Some treacheries subtract 4 tokens just by turning them over.
Really, I have really tried to nail this but am getting beaten severely. Any ideas would be welcome.